David Gama interviews Street Fighter V pro Alex Myers in the latest episode of Good Gamer Show

The latest episode of David Gama’s “Good Gamer Show” is out, and it features Street Fighter V Cammy extraordinaire Alex Myers.

This footage was recorded before his Ronin departure, so it’s interesting to see this in hindsight as he expresses uncertainty about his contract renewal. Perhaps related to this, Alex reveals his desire to play online more, and expounds on its virtues. There’s a lot of topics covered in this hour long talk, from Alex’s personal feelings on player’s on-camera personalities, to his most anticipated non-SFV game: The King of Fighters XIV’s Steam release.

Source: FGC News

DreamHack Summer 2017 is now a part of Pokkén Tournament’s World Championship Series

A new tournament venue has been added to the Pokkén Tournament World Championship Series, and it’s none other then Sweden’s DreamHack Summer.

This is a bit of a surprise as, you may remember, last year’s Dreamhack Summer Pokkén Tournament was a bit of a fiasco. Still, the biggest problem of that event was when it was announced; this year’s announcement gives a much more generous amount of preparation time. DreamHack Summer 2017 will be taking place June 17th-20th.

Curiously, the site also mentions that 4 players will qualify from an unnamed American event. It’s possible this is simply referring to CEO 17, but there are still two more DreamHack Events in the USA this year (Denver, Atlanta) that Pokkén players will likely travel for, if DreamHack Austin was any indication.

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Source: DreamHack Summer

“Road to King of Iron Fist” documentary for Tekken 7 to air on Twitch tonight

Tekken’s official Twitter dropped a surprise announcement yesterday: later tonight–Tuesday, May 16th at 6:00 PM PDT–Twitch will be streaming a new documentary: Road to King of Iron Fist.

Information is scant on what exactly the documentary is about. Given the image, it’s obviously geared towards the esports crowd. But Tekken 7: Fated Retribution has been a traveling esports roadshow for two years now: this could cover anything from the World Championships, to Final Round. Or both! We won’t really know until 6:00 PM PDT tonight.

Source: TEKKEN

Capcom Fighters interviews DS|Falco at Battle Arena Melbourne 9, discusses the Australian Street Fighter V scene

Capcom Fighters sat down with one of Australia’s best players, DS|Falco, during Battle Arena Melbourne 9. He ended up being the highest-placing local player at the event (tied with fellow countryman WP|bksama), and he has a pretty interesting opinions on the infrequently-documented Australian scene.

“Our internet is quite poor, so we have no online scene,” Falco admits. “And we have a smaller tournament circuit compared to other scenes. We have an event like this, the international players show up, kick everyone’s ass. We catch up by the end of the weekend, they leave, come back, and it happens again.” He also discusses his choice to stick with Chun-Li, why he will go to Evo Japan over Evo USA, and why a random dragon punch from an Australian is different from a “random” DP from, say, Daigo Umehara.

Source: Capcom Fighters

Check out SutekiChannel’s combo guides for Lucky Chloe and Draganov in Tekken 7: Fated Retribution

Tekken 7 looms over the FGC, just slightly out of reach… While many like to experiment and come up with their own combos when a game is released, the advantage of Tekken 7’s extended console release is that there is a body of information to quickly reference on Day One. SutekiChannel has put together great combo guides for Dragunov and Lucky Chloe, showing off common combo fillers and enders:

The Dragunov combo video has english-subtitles showing off the combo notation, added just two days after its upload. Lucky Chloe’s video only just now went live, but keep an eye on it, Chloe players–you will certainly have the same option in the near future.

Source: SutekiChannel

VesperArcade reviews Street Fighter V’s Ed, speculates on his viability

The second CFN beta has come and gone, and with it, Street Fighter V’s Ed has vanished back into the hands of Capcom. This leaves VesperArcade, like many of us, left reflecting on this glimpse of the new Psycho Pugilist, and how he may fit into SFV’s future meta.

Noting Ed’s strengths (simple anti-air execution, V-Trigger, pressure) and glaring weaknesses (problematic range, inconsistent confirms, no auto-corrects), VesperArcade seems concerned that Ed is more fun than functional. With minor tweaks, though–like adjusting the push-out on crouching opponents during counter-hit, or a fix to the weird input overlap between Psycho Flicker and Psycho Upper–he can be both.

Source: VesperArcade

UltraDavid explains the unique hit-stun properties of Injustice 2

Are you new to NetherRealm Studios games? Injustice 2’s release means lots of new players are trying NRS style games for the first time. More then likely, you’ll want to try and apply what you know to this game. Be careful! Because frame data, particularly hit stun, works quite differently in these games.

In NRS games, opponents can still block and throw tech during hit stun, but no other options. As UltraDavid demonstrates, the idea of a link is very different in an NRS game. “Links” only happen in these types of games from a specific hit stun (Capture states) or from canceling strings. Make sure you understand this as you go on your NRS journey!

Source: UltraChenTV

8WR|Mezza shows off Sceptile Debuff + Meter Steal combos for Pokkén Tournament

In Pokkén Tournament, Sceptile is one of the most combo-video friendly characters thanks to his jump cancels and wall resplats. There’s a lot of different routes he can take to get big optimal damage once he has his enemy pinned in the corner.

“Optimal” , however, is kind of a slippery word in Pokkén, particularly when Phase Shift points could suddenly cut off your combo. Luckily, damage isn’t the only thing Sceptile has going for him! Because of his many cancels, he can link into various supports, allowing him to also drain opponent’s super and apply status debuffs.

And if you pay attention to your Phase Shift points, you can still break 200 damage, get your debuffs in, and setup a trap on your opponent’s wakeup.

You can still break 200, apply a debuff, and not use an assist…

…and if you’ve got all your Phase Shift points to work with and Yvetal on deck, you can get nearly 300 with this wall combo.

All in one combo he gets damage, status effects, dash cancels, jump cancels, command grab synergy stealing, and combos in and out of assist. Few characters get to do so much with the system mechanics of Pokkén quite like Sceptile.

Source: 8WR| Mezza

This is the last chance to register online for Combo Breaker 2017!

Were you considering going to Combo Breaker 2017 in St. Charles, Illinois? The 3-day event is one of the northeast’s largest tournaments for the widest range of fighting game events you can play. If that sounds like a great time to you, and you’ve got May 26th-28th free, I’ve got good, and bad news for you.

The good news is that online registration is still available!

The bad news is you have to make a decision quickly, by 12pm CT on the 15th. If you miss the online registration window, you won’t be able to register again until the event itself- for a higher fee and worse seeding. You have under 24 hours now to make up your mind!

Source: Combo Breaker

MK_REO demonstrates the cross-up power of Supergirl’s F+3 in Injustice 2

NRS-dedicated content creator MK_REO has put together a quick demonstration on how to apply Supergirl’s F+3 in Injustice 2 in knockdown situations.

Supergirl’s big overhead can be manually controlled during the rising animation. Since the character has several ways to land a hard knockdown (many of which are combo-enders!), this means she can constantly apply which-way coin flips on opponents. The move is safe on block, and it can also be charged to beat delayed wakeup timings. Players that love themselves some vortex heavy game-play should consider trying out the Kryptonian Warrior for this reason alone.

Source: MK_REO