2018’s first Pokkén World Championship qualifier announced for Sydney, Australia on February 9-11, 2018

Nintendo and Bandai Namco’s Pokkén Tournament DX quietly confirmed the 2018 Pokkén World Championships today via the Pokémon World Championship series registration page. On February 9-11, 2018, Sydney Olympic Park in Australia will be home to Pokkén‘s first stop. You can check out the announcement and registration page here.

While the World Championship itself has yet to be announced on Pokkén’s official site, the reveal is something of a hallmark for Pokkén: of its two previous championship tournaments, this is the first Pokkén qualifier held outside of Japan, North America and Europe. This could be an indication that the tour for 2018 is going to bigger than anything Pokkén has seen before.

Source: Pokémon, PokkénArena

“Touhou Hyouibana ~ Antinomy of Common Flowers” officially released on Steam

Touhou is a long running, difficult to obtain, cult-classic series of 2D bullet hell shoot-’em-up games and fighting games. If you were in the corner of the FGC that (likely pirated) and played Immaterial and Missing Power in 2004, congratulations: you’ve officially lived to see an easily-obtainable Touhou fighting game for the PC. Today, Team Shanghai Alice’s Touhou 15.5 ~ Antinomy of Common Flowers (東方憑依華) is officially released on Steam, and you can check out its Steam page here.

AoCF is a one-on-one aerial fighter with no ground combat, similar in vein to its free-flying predecessors Urban Legend in Limbo and Hopeless Masquerade. Heavily influenced by their bullet-hell roots, these games feature a unique movement system and projectile nullifying technique called “Grazing.” You can read more about these mechanics here.

This game, like every Touhou game before it, has no official English language support — for the moment. The developers have stated that AoCF’s future updates will be in English, making it the first official game to have an official translation.

Source: Steam

HapkidoRed shows off the power of meter in latest Geese/Akuma combo video for Tekken 7

The Tekken series has always been known for extravagantly long juggle combos. But, it wasn’t until the addition of Street Fighter V‘s Akuma and Fatal Fury‘s Geese Howard (along with Tekken’s own Eliza) that expendable resources were used to start, and continue, these combos. This comes in the form of a 2D-genre-inspired “Super Meter,” appropriately so considering the source of these two fighting game icons.

HapkidoRed‘s latest combo video shows off some freestyle juggles for the previously-mentioned fan-favorite crossover villains. This is a direct extension of his initial exploration of these characters, and a great example of why meter-using characters are and must be polarized in their options. It’s easy to forget this when you see the life-bar breaking combos from the meter-users, but their damage output and options are much lower without these mechanics. It’s a new way to approach character design and balance in Tekken’s ecosystem, and given the response and frequency of Akuma/Geese combo video submissions here at SRK, it’s one that players respond positively towards!

Source: HapkidoRed

“21 Hits” teaches you how Phase Shift points shape Pokkén Tournament DX’s Duel Phase

One of the foundations Pokkén Tournament DX’s Duel Phase is built on is also one of its biggest secrets: “Phase Shift points.” Getting into this game’s meta necessitates learning about what causes a Phase Shift, and since 21 Hits is named after one of those causes, they are uniquely prepared to teach this class:

Phase Shift Points, or PSP, are accumulated during the Duel Phase’s combos and pokes. Learning how to keep track — and manipulate — PSP will help you get the most out of the Duel Phase, and likely steal entire rounds off one or two resets.

Source: 21 Hits

Learn the footsie ranges for Street Fighter V’s Ryu versus newcomers Menat and Zeku

It’s common knowledge at this point that Ryu is worse for wear in the meta of Street Fighter V. But those that have stuck with the original “World Warrior” are taking that as a cue to work that much harder with their character’s tools — few more so then Ryu lab monster pdcsky.

Continuing his excellent Range Series, pdscky is tackling the footsie ranges of newcomers Menat and Zeku in relation to Ryu’s. Helpfully, he divides Zeku between both forms, and lays out Ryu’s ranged options to the side for quick reference.

Source: pdcsky

Break the ice with Mitchel’s anti-Weavile strategy guide for Pokkén Tournament DX

Anytime you pick up a new fighting game, it’s easy to feel overwhelmed by whoever the game’s resident rush-down monster is. In Pokkén Tournament DX, Weavile easily fits that role with his fast jabs, high mobility, and Counter-to-Taunt parry options.

But there’s a lot of gaps and big commitments common in both low and high level Weavile play. Once you understand how some of Weavile’s options work, Weavile will seem a lot less terrifying: you can reduce many of his more complex tools down to 50/50s, or outright nullify them completely depending upon the character you’re playing as.

Check out Mitchel‘s breakdown of the ice Pokemon above to learn about how to slow down this speedy slasher. As one of the most recognizable Weaviles out there, Mitchel‘s humorous and detailed teaching methods makes this video easily digestible and informative.

Source: Mitchel

Watch high level Japanese play in Shudy Jinlee’s character-locked 3v3 tournament for Tekken 7

Namco Sugamo is a Tokyo arcade, home to a large Tekken-themed museum — indicative of the scene it supports. It has played host to the Mastercup series, Tekken Global qualifying events, and more throughout the years. It’s also the home of SHUDY_JINLEE, a world class player and broadcaster for the Japanese scene.

One of the more interesting regular events that SHUDY_JINLEE runs are character lock events, occasionally forcing players in attendance to all play the same character for a tournament. Since these events are comprised of top Japanese players such as Nero, Ao, Furumizu and more, you get to see some surprising play a character knowledge from these events you wouldn’t otherwise.

The same is true here in today’s 3v3 team tournament: each team is regimented to a single character for all three players. Watch the tournament to see which team, and character, is able to take it all: and you might want to leave your perceptions about tiers at the door.

Source: SHUDY_JINLEE

Team Aerial Combos Podcast discusses the Battle for the Stones tournament with special guests Cloud805 and Dual Kevin

Team Aerial Combos is a Marvel vs. Capcom centered podcast led by Zerms whose most recent episode had two very special guests: MvC:I pros FORT | Cloud805 and Dual Kevin. The former of which was a uniquely timely guest: Cloud805 was, just a few days prior, the winner of Capcom’s “Battle for the Stones” tournament.

The nearly two hour long podcast covers a wide range of FGC topics, including individual interviews on the backgrounds of Dual Kevin and Cloud805. Team Aerial Combos also features commentary from TheJakoman and Barzhad.

Source: Zerms

JusticeSoulTuna wraps up 2017 with this multi-game combo exhibition

How many fighting games did you try to learn this year? Are you happy with the progress you made in each of them?

JST’s latest combo video reflects on a year’s worth of progress with Street Fighter V‘s Juri and Mika, Tekken 7‘s Lars and Jin, Guilty Gear Xrd REV 2‘s Ky, & Marvel vs Capcom: Infinite‘s Zero and Gamora. These games have wildly dissimilar combo systems, which is a byproduct of an active year of new, diverse titles in our genre.

It would seem with every passing year that the FGC branches out further and further, with more types of games getting larger player bases. As 2017 ends and a seemingly even bigger year of fighters begins, let’s think about how far we’ve come as a growing community, and what we have to look forward to in 2018!

Source: JusticeSoulTuna

Prepare yourself for Dragon Ball FighterZ with TLF-Staphf’s character study guide

Looking for a study guide to keep up with for Dragon Ball FighterZ? Reddit user TLF-Staphf has opened a regularly-updated study guide aimed at preparing new players for this highly anticipated ArcSys fighter. While the guide (and the game!) are still not quite done, it’s being regularly updated and coordinated with Reddit users over on r/dragonballfighterz/.

Along with potential ideas for team compositions, this character guide lists each fighter’s special moves and Supers, as well as a brief description of their use in battle. If you want to prepare for the open beta in January, this guide is a perfect place to start.

You can read what’s already been compiled here, and voice any suggestions or concerns with the guide over at its corresponding Reddit thread.

Source: TLF-Staphf