Listen to the new Temple Hideout and Flamenco Tavern stage themes for Street Fighter V

Bison’s hangout gets its new tunes, and we get our first listen to Vega’s stage theme as well.

As the big Street Fighter V update is in progress today, we’re naturally getting some sneak peeks at what will go live later tonight. One of the things on the patch list is the revised theme for M. Bison’s classic Thailand stage, the Temple Hideout–originally removed due to concerns about religious references in the background music. It’s coming back tonight, and VesperArcade has already provided an extended version of the music to check out:

You can compare it to the original here.

Xuses has also uploaded the theme for Vega’s incoming classic Spain stage, the Flamenco Tavern. Have a listen to it here:

Sources: VesperArcade; XusesGB

BenQ’s ZOWIE RL2460 esports monitor: Shoryuken unboxing & review

Is the ZOWIE RL2460 a must-have for serious fighters?

If you’ve attended a Capcom Pro Tour event over the last year or so, or watched the live stream, you have almost certainly seen this a few times:

ZOWIE have been involved in our upper level events for a while now, singing the praises of lagless displays and their importance to esports performance. For many, this is preaching to the choir: of course we want as little lag as possible in our gaming displays!

The RL series from ZOWIE–part of the BenQ product family–are used for other professional gaming events as well, but the RL2460 is notably the official monitor of the 2017 Capcom Pro Tour. Event attendees have already had some direct experience with this product, for sure; unless you’re a tournament organizer, you might not have had a chance to spend too much hands-on time with one, though. ZOWIE provided us with a couple so we could try them out and get a good taste of what it’s like to play and practice on an RL2460, including its double-display “head-to-head” option.

Our own review will focus on the basic experience of setting up and playing fighting games on the RL2460; others before us have already provided in-depth examination and testing of the RL series’ technical claims and abilities, and as they are better equipped to speak to these aspects, we’ll defer to their expertise in that area. For the more technically-minded, check out D1DLC’s RL2460 review, and compare what Tom’s Hardware, PCMag, and Display Lag had to say about the preceding RL2460HT model. Display Lag in particular speaks highly of the prior version’s low input latency and motion-blur reducing abilities. A rundown of the specifications (as provided by BenQ) is included here for those so inclined; for the rest, go on ahead to the unboxing further below!

Display‎
LCD Size (inches)‎‎ 24‎
Aspect Ratio‎‎ 16:9‎
Max.Resolution ‎‎ 1920 x 1080 at 60Hz ‎
Display Area(mm)‎‎ 531.36 x 298.89‎
Pixel Pitch (mm)‎‎ 0.276‎
Typ. Brightness (cd/㎡)‎‎ 250 cd/㎡‎
Typ. Contrast ‎‎ 1000:1‎
Typ. DCR (DyNomic Contrast Ratio) ‎‎ 12M:1‎
Panel Type‎‎ TN‎
Response time‎‎ 1ms (GtG) ‎
Connectivity‎‎
Input/Output Connector‎‎ D-sub / DVI / HDMIx3 / headphone jack‎‎
Audio
speaker 2Wx2‎
Eye-care‎ ‎
Flicker free‎‎ v
Low Blue Light‎‎ v
Electricity‎ ‎
Power Supply (90~264 AC)‎‎ built-in‎
Power Consumption (On mode)‎‎ 45W‎
Size & Weight‎‎
Dimensions (HxWxD mm)‎‎ 502 x 579 x 213‎
Dimensions with Wall Mount (HxWxD mm) (w/o Base)‎‎ 350 x 579 x 63‎
Net Weight (kg)‎‎ 5.2‎
Gross Weight (kg)‎‎ 7.4‎
Stand‎‎
VESA Wall Mounting 100x 100mm‎‎ v
Pivot 90°‎‎ v
Swivel (left/right)‎‎ 45°/45‎°
Tilt (°)‎‎ -5~20‎
Height Adjustment (mm)‎‎ 110mm‎
Security‎
K Locker‎‎ yes‎

What’s in the box?

The RL2460 is generously packed for a 24-inch monitor, I was surprised how big the boxes were! But much of that space is to provide adequate protection for the stand components as well as the screen. have a look:

Click to view slideshow.

You’ll be getting the monitor and base, power cable, and an HDMI cable, in addition to a thin quick start guide and a CD-ROM with the RL series full manual PDF and the monitor’s PC drivers. The monitor can be used on consoles like the PlayStation 4, Xbox One, and Wii U right out of the box.

Form and function

The RL2460 sports a basic, matte-surfaced, functional-not-fancy look; this is intentional, based on the idea of providing less distraction so you can fully direct your focus to the on-screen action. The base is easily attached, no tools necessary. It has a built-in swivel panel that allows a full 90° of motion.

rl2460 base top
rl2460 base bottom

The upper joint on the stand allows for a healthy range of adjustment to the viewing angle, and the monitor itself can travel most of the stand’s vertical range to adjust the height of the screen relative to the base. The stand is very firm and stable. The screen can be rotated 90° to a vertical orientation, if you want to bust out some old vertically-scrolling arcade shoot ’em ups. The stand is marked with a height/angle indication scale, allowing you to note and easily replicate desired positioning. This version does not include wall-mounting hardware.

rl2460 back far
rl2460 back close

This monitor has built-in speakers–but they aren’t great. They put out some decent volume, but don’t expect much for clarity. They work well enough to play on without a headset for a little while, but you wouldn’t want to rely on them. The monitor includes a 30mm audio jack as a welcome alternative, so you can directly plug in your own headset/headphones or speakers. In addition to two HDMI inputs, the monitor includes other input options for PC users. Note the HDMI output jack–more on that soon.

rl2460 jacks 02
rl2460 jacks 01

On the lower right side of the display you’ll find the control panel; in addition to the LED-lit power button it uses five other control buttons to access the set up menu functions. This appears to be a standard BenQ design choice. From here you can switch video inputs, control the speaker volume, and adjust the picture quality to your liking through a wide range of display tweaks–including options to adjust the black equalizer and low blue light (to help ease eyestrain for long periods of use). You can program the upper three buttons as shortcuts for your most-used functions, to avoid digging through the extensive menu every time.

rl2460 buttons 01
rl2460 buttons 02

Gaming on the RL2460 (alone)

Right out of the box, I found the RL2460 comfortable to play on, even before picture fine-tuning. 1080p HD video off my PlayStation 4 was clean and clear, with no noticeable motion blur or flicker distracting from gameplay. You might still have to play with your settings to get the best possible brightness and color settings for your favorite fighting game. I didn’t find the display tiring to the eyes, even for multiple-hour play sessions. To get a decent cross-sampling of display quality, I tried a number of different PS4 fighters: Street Fighter V, The King of Fighters XIV, Guilty Gear Xrd -REVELATOR-, even Nidhogg, for a giggle. I also tried out Final Fantasy XV and Rez Infinite, too; the monitor has pre-set video settings for different game genres, to deliberately fit an ideal “look”–and they work fairly well.

In terms of input delay: I used to play primarily on a Toshiba HDTV, and I definitely perceived a difference in input timing switching over to the ZOWIE. It took me a little while to find the right timing for some links and cancels again, and while that speaks as much to the limitations of a general-market HDTV not meant for competitive gaming, it does reinforce the importance of cutting the lag on your gaming display down as much as possible. Even on Street Fighter V, it feels better.

This is a monitor built for competitive utility, though, not graphical showcasing. Games definitely look more impressive on my HDTV. As crisp and clean as the RL2460 is, the general depth and richness of the video isn’t the best. But considering the intended use of the product–and the relatively low retail cost–that seems like a worthwhile trade-off. As LCD displays go, the RL2460 also seems to suffer greater variation in brightness based on viewing angle than most I’ve seen lately, including a lower-cost basic BenQ PC monitor I use regularly. It’s not a significant effect, and at no point is it great enough to make the screen unviewable, but it is noticeable. I never found it an impediment to gameplay though, especially not while using the monitor alone, as you’re going to be viewing it at the ideal angle anyway.

rl2460 sfv screenshot

Guilty Gear Xrd -REVELATOR- (cinematic)
Nidhogg
Final Fantasy XV
ABZÛ
Limbo

[Street Fighter V, Guilty Gear Xrd -REVELATOR-, & Nidhogg on “Fighting” display setting; Final Fantasy XV, ABZÛ, & Limbo on “Standard” display setting]

Gaming on the RL2460 (with a friend/rival)

Now for that HDMI output! It has two functions. You can use it to feed video to your capture card on a PC (to remove potential lag from the gameplay side of the streaming process), and you can plug it into another RL2460 to allow lagless two-screen battling: the much-lauded head-to-head feature.

This is a strong positive to the monitor’s design, presuming you’re willing to drop the extra cost on an additional monitor. While playing side-by-side is fine, it’s a blast to fight it out in the head-to-head configuration. It was easy to set up–just plug and play, no configuration necessary–and it really captures the feel of serious competition to battle on your own monitor. It reminds me of Japanese arcade cabinet configurations, even though I’m personally used to the side-by-side layout common in the West, and some players will still likely prefer that. Still, if you’ve got the space and the cash, this is lots of fun.

So–do you need this monitor?

Maybe? In my experience trying it out after not playing regularly on a dedicated competitive display, I won’t go back. You might not need this monitor, but if you want to play fighters at more than a casual level, you should at least get something like it. There is another significant consideration for the serious competitor–as the monitor of choice for many major events, and as the aforementioned official monitor of the Capcom Pro Tour, you will be playing on this display at some point if you travel to compete. It makes sense to practice on the same monitor, or a comparable product.

For the price–generally $215-$225 USD, depending on the retailer, I would definitely recommend this monitor for a dedicated home gaming station, or for tournament organizers looking for new displays for events. You’ll probably have to save the head-to-head for finals, though. If you had a look at the other reviews linked above, the consensus seems to be that the RL2460 performs quite nicely for the cost, and in my view, I agree. ZOWIE themselves preach a design philosophy to offer a monitor that best meets the needs of competitive fighting games: a lagless display pre-set with ideal visual settings for fighters, minimal visual distractions, and built-in head-to-head support for what they (and many) consider the ideal setup for serious matches. With the RL2460, they are certainly delivering well on their promises.

Pros:

  • Virtually lagless performance
  • Easy setup, adjustment, and video setting customization
  • Built-in speakers
  • Affordable cost
  • Training parity (it’s already the monitor of choice for many major gaming events)

Cons:

  • Noticeable screen dimming based on viewing angle
  • Built-in speakers’ audio quality is poor
  • No included wall-mounting options

Additional sources: BenQ USA; ZOWIE by BenQ USA; D1DLC; PCMag; Tom’s Hardware; Display Lag

See just how evil Evil Ryu can be with these Ultra Street Fighter II: The Final Challengers combos

Ryu has succumbed to the murderous intent in the latest version of Street Fighter II.

Ultra Street Fighter II: The Final Challengers landed on Nintendo Switch on Friday, adding Evil Ryu and Violent Ken to the Super Street Fighter II roster. So far it appears that the newcomers were not made with “balance” in mind–compared to the regular cast, they’re super-powered monsters befitting their names.

LiangHuBBB has been experimenting with Evil Ryu in particular; you can see some of the nasty combos he’s capable of in the videos below, including a 100% damage touch-of-death, and some Raging Demon shenanigans.

Source: LiangHuBBB

Street Fighter V servers going down for 24 hours to add new CFN, balance patch, and DLC content

We’re getting long-promised features at last–tomorrow night.

In case you’ve missed the notices, Street Fighter V’s online features are shutting down in two hours–from 9:00 PM PDT tonight until 9:00 PM PDT tomorrow–for a full 24-hour maintenance window, during which we’ll finally see the new balance patch, revamped CFN, and next DLC character Ed get added to the game officially. We’ll also be getting the updated version of Vega’s Street Fighter II stage–the Flamenco Tavern–and the return of Bison’s Temple Hideout stage as well.

sfv ed critical art 750x400
sfv vega cage climb

As a sign of gratitude for players’ patience, logging in post-patch will get you a bonus 50,000 Fight Money–not too shabby! See you on the other side.

CFN banner

Source: SFV Server (Twitter)

Bonchan is “The Last Nash” in Street Fighter V Season 2; Now hear his fan-made anthem

Red Bull’s Bonchan has stuck with Nash despite the Season 2 nerfs–and the nobility of his stuggle may be finally paying off…

Back in season 1 there were so many of them
Luffy, NuckleDu, and Joe, to name a few
Infiltration winning everything in sight
But then season 2 came with changes all over and Nash got so nerfed that he’s no longer good

No more cheap wins backdashing all over
V-Trigger was OP but now has been broken
A blocked medium Scythe can cost you a round now
The mighty nerf bat from Capcom did hit ya

And all people say is that Nash now sucks balls
That Guile is the guy to throw Booms all around
Be smart and pick Balrog or Urien as main
If you stick with Nash then don’t bother complain

But at the NorCal Regionals
There was a Japanese that dared to see fit to use him
He was there is a sea of big top tiers
And no one thought he would make so far but Bonchan did

When there’s no Sagat
And Ryu didn’t take him far
Then maybe Nash ain’t so sub-par
At least for Bonchan

Say what you want but Nash isn’t dead
All it takes is a little skill
And if you come back on board the Nash train
He might win Evo again

(lyrics: Edu “cammyplayer&#8221$$ vocals: Filipe Holmack; original music: Street Fighter V’s “Theme of Nash” by Capcom Sound Team & Keiki Kobayashi)

sfv_mods_genbu_jenbu_nash_alt

Thanks to Bejita for the tip!

Source: cammyplayer

Evo flash sale: Get 10% off registration during Combo Breaker!

Haven’t registered yet? You can save some cash by signing up this weekend!

If you still haven’t signed up to attend and/or compete at the Evolution Championship Series this year, you have a chance this weekend to save a few bucks–until Sunday, Evo 2017 registration is 10% off in honor of Combo Breaker 2017! Just use the code evoheartcb at checkout. Head over to smash.gg to sign up now!

Evo 2017 takes place at Mandalay Bay in Las Vegas, Nevada, July 14-16, 2017.

evo 2017 logo

Source: Evo (Twitter)

Friday Night Fan Art: The Street Fighter Anniversary Art Collaboration project

Check out this spectacular art from fighting game fans!

Welcome back to Friday Night Fan Art! In acknowledgement of the release of Ultra Street Fighter II: The Final Challengers today, we’re going to showcase a Street Fighter II tribute on Game-Art-HQ, assembled in honor of Street Fighter’s 30th Anniversary.

There’s a massive collection of fan art gathered in this collaboration, featuring many different portrayals of the iconic Street Fighters we know so well–from a wide variety of artists, in a wide variety of styles. Here is just a taste!

Ryu by Modernerd
Chun-Li by SirWolfgang
Zangief by CrescentDebris
Ken by Gino Descalzi
E. Honda by BartonDH
Guile by CrescentDebris
Dhalsim by CrescentDebris
Blanka by Dragonith

Balrog by RGBeast
Sagat by Androsm
Vega by SirWolfgang
M. Bison by Adivider

Dee Jay by Diego Gomez
T. Hawk by Shinragod
Cammy by Ed Moffatt
Fei Long by Vinnymax

Evil Ryu by Robbie Reilly
Akuma by Victor “Vf02ss” Boggiano
Violent Ken by Furin94

Head over to the main page to browse the full gallery and link to additional work by these artists!

Thanks to Reinhold for the tip!

Send us leads on the tipline if there’s any great fan art out there you want to see featured next week on Shoryuken!

Sources: Street Fighter Anniversary Art Collaboration (Game-Art-HQ)

Skullgirls Mobile is now available for iOS and Android devices

At long last, Skullgirls Mobile has arrived!

The long-promised Skullgirls mobile game from Lab Zero Games and LINE Corporation arrived in the iOS App Store and Android’s Google Play store last night, as marked by Mike Zaimont’s victorious tweet:

The new title is free-to-play, and you can try it out by downloading it from the links above–or directly on your device, of course.

Click to view slideshow.

Sources: Mike Zaimont (Twitter); App Store; Google Play

Watch top Brazilian Street Fighter V players compete weekly in the Liga Brasileira

Every Friday, Brazil’s best Street Fighters will clash–in the Liga Brasileira!

Street Fighter V fans will want to keep an eye on the Liga Brasileira, where some of the best players in Brazil–and the world–are now competing weekly. Regulars include Innova|Keoma, F3|Brolynho, Dark, and PauloWeb! The Street Fighter V Brazilian League broadcasts their matches every Friday at 4:00 PM PDT (8:00 PM GMT -3) on Promo Arena’s Twitch channel.

The league is a couple of weeks in already; you can check out prior matches on YouTube via Promo Arena TV. Here’s the first!

Thanks to Luiz for the tip!

Sources: Liga Brasileira; Promo Arena TV

ELEAGUE Street Fighter V Invitational playoffs: streaming live

ELEAGUE’s top eight is about to fight it out to decide their first Street Fighter V champion!

Tonight, the survivors of Groups A-D will battle in the ELEAGUE Street Fighter V Invitational playoffs, bringing this event to its conclusion! The following fighters are set to compete in tonight’s top 8 at G FUEL ELEAGUE ARENA in Atlanta, Georgia:

  • PG|Punk
  • CYG BST|PR Balrog
  • Grpt|Fuudo
  • BX3|Phenom
  • Echo Fox|Momochi
  • Twitch.Hx.CYG BST|Daigo Umehara
  • Wolfkrone
  • Qanba.Douyu|Xiao Hai

The event begins at 5:00 PM ET/2:00 PM PT, and can be viewed on ELEAGUE’s Twitch channel:

Watch live video from ELEAGUE TV on www.twitch.tv

You can also watch on ELEAGUE’s YouTube channel; logging in to watch on live.eleague.com can get you some Fight Money for your own SFV game. Keep an eye on ELEAGUE’s official site for additional information.

Here’s how the starting bracket looks for tonight’s event:

eleague sfv invitational playoff bracket

Source: ELEAGUE