VesperArcade Bids Farewell to Season One with a Final Street Fighter V Tier List

How does the Street Fighter V roster stack up at the close of Season One?

Season Two’s patch is rolling out at this very moment; to send off Street Fighter V’s first-year roster, VesperArcade has compiled one final tier list for the first twenty-two fighters before all those buffs and nerfs get installed tonight. In the video below, he lists the characters according to grade, and discusses his reasoning as to why they ended up there.

According to VesperArcade’s reckoning (characters are in no particular order within their grade):

A+: Chun-Li
A: R. Mika, Cammy, Ken, Necalli, Nash
A-: Ryu, Urien, Guile, Karin

B+: Vega, Alex, Rashid
B: Birdie, Dhalsim, Balrog

C: M. Bison, F.A.N.G, Zangief, Ibuki, Laura
C-: Juri

Source: VesperArcade

Browse Street Fighter V’s Season Two Shake-Ups More Easily with This Web-Based Changelog

A slightly less-intimidating version of the massive Season Two changes to Street Fighter V.

If you’re finding Capcom-Unity’s 92-page textbook of today’s incoming balance changes to Street Fighter V a bit daunting to look at, check instead this web-based version, with a handy sidebar menu to jump to your favorite character (or worst matchup) a bit more easily. It can even be switched between English and Japanese.

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You can still grab the basic PDF version, and read about the other additions coming in today’s patch, here.

Source: game.capcom.com via David Stanfield

Relive Akuma’s History–And Prepare for His Return–Through Maximilian’s “Akuma Legacy” Series

Akuma returns tomorrow–check out his legacy in these gameplay videos.

To herald the imminent arrival of the Master of the Fist in Street Fighter V, Maximilian has been revisiting the games that make up Akuma’s history: starting with Super Street Fighter II Turbo, of course.

Maximilian doesn’t hesitate to implement whatever codes or hacks are necessary to make Akuma playable in the titles in question. Check out his journey-in-gameplay below for a closer look how Akuma has evolved over the years: in Maximilian’s release order, from SSFIIT, to X-Men: Children of the Atom; Street Fighter Alpha (first appearance of the Raging Demon super combo); Marvel Super Heroes vs. Street Fighter (Cyber-Akuma!); Street Fighter Alpha 2; Street Fighter EX+; Pocket Fighter; Marvel vs. Capcom 2; Capcom vs. SNK 2; Street Fighter: The Movie; Street Fighter IV; Street Fighter Alpha 3 Max; Cyberbots: Fullmetal Madness (for the Z-Gouki mech); Street Fighter III: 2nd Impact; Street Fighter X Tekken; and Ultimate Marvel vs. Capcom 3.

When Maximilian first started the series, Akuma had not yet been 100% confirmed for SFV. Note also that Maximilian’s commentary is sometimes NSFW!

Source: Maximilian Dood

Every Week Is Shark Week with These Garchomp Combos for Pokkén Tournament

Put the chomp on opposing Pokémon with these damaging combos.

If this dirt-swimming shark monster is your Pokémon of choice in Pokkén Tournament, RoksoTheSavage has a treat for you: namely a video full of high-damage combos for Garchomp. While mainly focused on Duel Phase–particularly corner-carrying juggles–there’s some Field Phase options in there as well. Check it out below, if you want to make this mean beast of yours even meaner–or if you want to see what it’s capable of, before you face it again in Ferrum Stadium.

Source: RoksoTheSavage

Shoryuken Review: HORI RAP4 Kai (Colored Version) Fight Stick for PlayStation 4

How does the latest version of the Real Arcade Pro 4 Kai hold up?

The HORI Real Arcade Pro 4 Kai sits in that price range where it isn’t a “budget” stick, but at $150 USD, still a solid $50 USD cheaper than most other sticks that utilize brand-name buttons or levers. Prior versions of this stick are already commonplace for this reason; how does the latest iteration compare? Let’s have a closer look at one, courtesy of Arcade Shock!

It’s all about style.

This new RAP4 Kai feautures a very specific selling point: color. This new stick is available in unique red, white, or blue versions, featuring colored cases and buttons (at least for HORI) that you won’t find elsewhere. A gimmick? Yep. But they do look good, and these colored cases open up new possibilities for customizing your own stick’s look.

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Have a look at what Arcade Shock built around the blue variant:

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I chose a white one–not because of the season–but because it looked the most strikingly different from the RAP4’s classic appearance. And how!

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The color scheme is indeed an eye-catcher, and the light use of metallic elements to the surface graphics adds some extra style that pictures don’t really do justice. As appearances go: this stick is very slick.

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Evolution of the Kai.

This stick is mostly the same, in terms of components and design, to the previous models of the Kai. The lever is a standard square-gated HORI Hayabusa–this will be good or bad news according to your preference. It’s a fairly noisy stick, and just a tiny bit looser to the touch than I prefer. Not my favorite lever, but it works.

The face buttons are new, however–instead of the HORI Kuro buttons from prior models, this one comes with the new Hayabusa 30mm pushbuttons. At first touch I wasn’t sold–I thought they felt kinda “spongy” compared to the Kuro and Sanwa OBSF buttons. But in play, that tiny bit of extra firmness actually felt quite good. The matte finish these buttons sport also helps a little bit, feeling slightly more “grippy” to the fingertips. I like these buttons.

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The OPTIONS button on prior models also suffered from HORI’s strange 24mm button-quirk, in which the plunger sinks below the button edge–kinda weird to the touch, and a common complaint. I was happy to see that with the 24mm button on this stick, that issue is no more.

The RAP design places a PS4 touchpad on the upper back edge of the case–that’s still there. The “extra” buttons (R3/L3, the PS button, SHARE, and the control switches for the stick) are all on the right side panel of the case, tucked under the flaring lip of the RAP’s trademark shape. This lip made these controls a bit more annoying to access during use, as they’re hidden from view. It looks like HORI took a step to address that by adding a reference strip to the panel artwork pointing to the buttons in question–it’s a small touch that I found actually made a handy difference.

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This RAP4 Kai is compatible with the PlayStation 4 and 3, and supports X-Input for PC. A minor change on the side panel is that the PS4/PS3 switch now includes a PC setting for this purpose–this would have been handy when I was playing on my old Kai at Mixed Virtual Arts in Montréal–an all-PC venue–and running into stick recognition problems. This model still includes programmable rapid-fire settings, and the ability to remap the face buttons through Assign Mode.

The USB cable for the Kai is a comfortable length at almost 10 feet long, and can be tucked up into a storage compartment in the upper left of the case. The plastic door of this compartment is notoriously easy to pop off, and this one is no different than prior models. The plastic case is mounted on a metal base, giving the stick a decent bit of weight (nearly 5 pounds). The base features two rubbery patches to help keep the stick from sliding around–in my experience, they aren’t that effective on your lap, but work well on wood or glass tabletops.

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In play: the stick performs great. This is a comfortable, well-established stick/button layout, and I experienced no issues with its in-game performance. There’s a good reason these are everywhere–they are quite reliable.

The hidden feature: it’s mod-friendly.

The only reason anyone that already has a fight stick might consider grabbing one of these: with the new color selection, it’s a great opportunity to customize a stick unique to your own personality. And fortunately, this new Kai shares a a distinct trait with its predecessors: it is so easy to mod these with new parts. How easy? Let’s tear off that warranty sticker and look inside.

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Uh-oh…

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All you need to modify a Kai is a Philips screwdriver, a flat-head screwdriver (to help remove the joystick balltop), and maybe a plastic pry-tool to help get at some of the buttons, if you feel inclined. The rubberized connectors on the HORI wiring can be popped off the buttons more easily than anything I’ve worked on before, and Sanwa 30mm snap-in buttons can be substituted instantly. (Some of the buttons sit very close to case elements that make them tricky to snap out/in, hence why a pry-tool might help. This also means screw-in buttons won’t fit into some positions.) The Hayabusa can be easily removed from its mounting bracket to make way for a Sanwa JLF–if that’s your stick of choice–or another stick.

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The PCB is also fairly easy-access, so if you’re intrepid, you can take the modding even further with this one. The case is a little cramped, though, limiting some options. The top panel artwork is also a permanent fixture–meaning for full customization, you’d need to pry off the plexi cover and artwork, and replace–tougher than on some higher-end sticks out there.

The final verdict?

The HORI RAP4 Kai is hard to beat for the price. It’s only slightly more expensive than some budget sticks, that require fairly work-intensive modding to replace their inferior switches with HORI or Sanwa parts. On the other hand, $50 USD more can get you a Razer Panthera, a MadCatz TES+, or the upcoming Qanba Obsidian–which already sport Sanwa Denshi parts, and in some cases very nice additional features–so if you are already a Sanwa fan, you’re going to have to pay extra to add the parts you prefer. But many players are happy with HORI parts–these Hayabusa buttons are very nice–and $150 USD is still easier on the wallet if you’re looking to jump into the fight stick game, or maybe thinking of a new customization project. For that, the Kai works just fine. I expect to keep seeing it at events for years to come.

Street Fighter V Season Two Pass Now Available for Purchase, Servers Down for Maintenance Tomorrow

Get ready for Season Two–it’s almost upon us!

Street Fighter V fans eager to secure Akuma and his fellow five yet-unnamed Season Two DLC fighters can now purchase the Season 2 “Character Pass 2017” for PlayStation 4, for $29.99 USD. This grants access to next year’s new fighters, their premium Battle Costumes, and their costume colors 3-10 unlocked for both their default and Battle Costumes. The pass can be bought directly through the PlayStation Store, or by selecting “Special” in Street Fighter V’s in-game Shop. As of this writing, the Character Pass 2017 has not appeared in the Steam store yet.

To facilitate the arrival of Season Two, Street Fighter V servers will be down for maintenance tomorrow from 9:00 AM to 5:00 PM PST.

Sources: SFV Server (Twitter); PlayStation Store

First 4 Figures Continues Their Tekken Line with These Jin Kazama Statues

Jin Kazama never looked so good.

Following up on their fantastic King statues, First 4 Figures now offers two new statues of Tekken’s Jin Kazama, each with an exclusive variant. These statues are based on the versions of the character as he appears in Tekken 3, and in Tekken 5. Feast your eyes on the images below to see the amazing level of detail that F4F is bringing to this merchandise–right down to his determined glare and the beaded sweat on his skin.

Click to view slideshow.

These collectibles will run you $384.99 USD for the “regular” editions, or $449.99 USD for the “exclusive” variants that feature a more detailed Tekken Force-inspired display base. They are all available now; if your devotion to the Iron Fist isn’t wavered by those prices, follow these links for more images and information, or to place your order:

Source: First 4 Figures

Stylish New Qanba Obsidian Fight Stick Appears, Pre-Orders Now Open

Qanba adds another fight stick to its PlayStation collection.

Following up on the Qanba Crystal and more recently the Qanba Dragon, another stick is joining Qanba’s PlayStation 3/4/PC arsenal: say hello to the new Qanba Obsidian: sleek and stylish in its simplicity.

The Obsidian shares much in common with its Dragon Big brother: Sanwa Denshi OBSF buttons and JLF stick (with a metal balltop), touchpad, headphone jack, a tournament lock switch, and LED accent lighting; however unlike the Dragon (or Razer’s new Panthera) it does not feature a lifting top panel for easy access. Nor does it share the Dragon’s premium price tage: it instead matches the Panthera at $199.99 USD. It is PlayStation 3 and 4 compatible, and PC-compatible via X-Input and D-Input drivers.

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Pre-orders are now open, so get in there quick if you want to be among the first to sport this shiny new fight stick at your local tournament!

Sources: eightarc (via Twitter); Celery

Take a Look Back at 2016 with Justice Soul Tuna’s Multi-Game Combo Montage

A look back at potent combos possible in some of 2016’s (and prior’s) hottest games.

2016 is coming to a close, and to celebrate the passing of another year of fighting games, Justice Soul Tuna has compiled their favorite combos from a variety of games played this year. This includes combos from: Karin, R. Mika & Juri in Street Fighter V (beta and retail versions); Helena & Rachel in Dead or Alive 5 Last Round; Orchid & New Jago in Killer Instinct (season 3); Valentine & Fukua in Skullgirls 2nd Encore, Ragna in BlazBlue: Chronophantasma EXTEND; and Ky in Guilty Gear Xrd -REVELATOR-.

A fitting send-off to 2016, and another year of combos! Thanks to Patrick for the tip.

Source: JusticeSoulTuna

Buff Your Qanba Crystal Fight Stick with Sanwa Denshi Parts, with This Handy Walkthrough

Prefer Sanwa Denshi parts? You’re not alone–here’s an easy guide to making the swap.

Following up on their review of the visually impressive new Qanba Crystal fight stick, HurtboxTV now offers up this quide to swapping out the Qanba parts to a Sanwa Denshi JLF stick and Sanwa buttons, for those that prefer the performance of the popular Sanwa parts. The mod is very straightforward, with the only trickier bit being dealing with the Crystal’s LED elements. Check it all out in the video below.

Thanks to Daniel for the tip.

Source: HurtboxTV