Looking for a way to expand upon the Street Fighter V coaching that began with his The Fighter’s Dojo series, Frabisaur has now launched Walking the Path, a new video series in which he will provide live commentary over his own online matches. The goal: to provide moment-to-moment insight into the situational decision-making that takes place in every SFV battle.
Check out Episode 1 below:
Frabisaur plans to update with new episodes every Monday, Wednesday, and Friday; follow the new episodes as they appear on the Walking the Path playlist on his YouTube channel.
Metal Gear Solid fans — or at least fans of the Western releases of the series — were likely wondering something when it was revealed this morning that the upcoming Super Smash Bros. Ultimate would include all prior Smash characters, including Solid Snake from Super Smash Bros. Brawl… who’s voicing this upcoming version of Snake?
David Hayter voiced the character until Metal Gear Solid V: The Phantom Pain, where he was unceremoniously replaced by Kiefer Sutherland (even though that was Big Boss and not Solid Snake, Hayter had still voiced an earlier version of Big Boss — Naked Snake — in Metal Gear Solid 3). Hayter’s distinctive voice work had become iconic to the character in the West (in Japan, all versions of the character are voiced by Akio Ōtsuka) and his departure was jarring for many fans.
Snake’s Smash incarnation appeared before The Phantom Pain, and included voice work from Hayter. Now with Snake’s return to Smash, does that mean Hayter is returning as well? Indeed it does. In an interview with Game Informer, Nintendo of America’s Bill Trinen and localization manager Nate Bihldorff gave a few clues as to Snake’s voice in Super Smash Bros. Ultimate. While it is left unclear if Hayter has done any new recording for Ultimate — or if it is simply voice material reused from Brawl — they did confirm that it will be his voice in the game. Hayter himself has also offered a short but definitive confirmation:
Snake had a significant amount of character-specific dialogue in Brawl, so it remains to be seen if that will make the transition to Ultimate. But fans of Hayter’s gravel-voiced take on Solid Snake can rest easy!
Here’s a peek at what HORI is preparing for the future!
We don’t know anything about it yet, except it looks intriguing… HORI has a new in-development fight stick on display at E3 2018, and it looks like they’re finally jumping on board with the easy-access open-at-will panel design used by the Mad Catz TE2, the Qanba Dragon, and the Razer Atrox/Panthera. Have a look at these pictures, snapped by Mark “MarkMan” Julio:
What we can see so far is that the layout is the NOIR style that HORI has been using on many of its recent fight sticks; the balltop, pushbuttons, and panel art are all new designs/colors, presuming any of that is close to retail final. The unlabeled top-panel upper controls look like they’ll offer similar functions to prior sticks — and we can see a touch pad in that area, so clearly this is a PlayStation 4 design. This stick case opens in a more unusual panel-forward motion, as opposed to all of its competitors. Also notable in the images is what looks like a SoulCalibur VI-branded RAP.N (on the shelf below), and some kind of GameCube-type controller (behind), obviously intended for Super Smash Bros. Ultimate.
Arcade Shock also grabbed some images on the scene that show a closer look at the panel joint and the inside bed of the case:
We’ll provide more details on these controllers as we hear them!
Body Count Fighting is returning today with BCF6: Dragon Ball FighterZ, Street Fighter V: Arcade Edition, & Injustice 2 show matches for bragging rights and championship belts!
You can catch the action tonight at 5:00 PM PT on BCF’s Twitch and YouTube channels, or right here on SRKLive! Check out the competitor lineup below.
We now know when the next chapter in the tale of souls and swords will unfold…
The reveals from E3 2018 keep on coming — and one that was hinted at by producer Motohiro Okubo has now come to pass: SoulCalibur VI will arrive on PlayStation 4, Xbox One, and PC on October 19, 2018.
Transcending history and the world, a tale of souls and swords, eternally retold. SOULCALIBUR VI arrives on PlayStation 4, Xbox One, and PC on October 19th, 2018! Pre-order now @ https://t.co/x53aiJ8q4cpic.twitter.com/i8PiGhB1Ay
Let’s see if this can do something about our boredom.
Those looking forward to the arrival of Metro City’s new mayor in Street Fighter V: Arcade Edition (in two weeks, on June 26th) have a chance to try the fighter early — provided they’re at E3 2018. Capcom is showing off the Season 3 DLC character at their booth on the Expo floor.
Meet Metro City's New Mayor at #E32018 from June 12-14! Cody is playable at the Capcom booth (South Hall #2223)! ️ pic.twitter.com/gvya0FQMlG
Let’s see if this can do something about our boredom.
Those looking forward to the arrival of Metro City’s new mayor in Street Fighter V: Arcade Edition (in two weeks, on June 26th) have a chance to try the fighter early — provided they’re at E3 2018. Capcom is showing off the Season 3 DLC character at their booth on the Expo floor.
Meet Metro City's New Mayor at #E32018 from June 12-14! Cody is playable at the Capcom booth (South Hall #2223)! ️ pic.twitter.com/gvya0FQMlG
Bandai Namco Entertainment has confirmed as part of E3 2018 that their upcoming arena brawler My Hero One’s Justice — based on the My Hero Academia anime franchise — will be released in the Americas during October 2018. You’ll be able to join the action on PlayStation 4, PC, Xbox One, or Nintendo Switch.
Check out the new E3 trailer — featuring a selection of the playable Heroes and Villians, and some glimpses of the character creation features:
From the Bandai Namco press release:
MY HERO ONE’S JUSTICE, the 3D arena fighting game based on the popular Weekly Shonen Jump manga and anime franchise, will launch in the Americas this October for the PlayStation 4 computer entertainment system, Xbox One, PC via STEAM, and Nintendo Switch.
MY HERO ONE’S JUSTICE enables players to form three-person squads made up of their favorite U.A. High students, such as Izuku Midoriya, Katsuki Bakugo, and Tsuyu Asui. Squads can also include Pro Heroes, such as All Might and Eraserhead, and villains, such as Stain, Dabi, and Himiko Toga, all fighting for their ideals in over-the-top three-dimensional, environment-destroying battles. Each squad consists of one primary fighter and up to two sidekicks, mirroring how Pro Hero teams are often structured in the anime.
During combat, fighters can call upon their sidekicks, as well as utilize their signature Quirks (the defining superpower of every hero and villain), to land explosive combination attacks to turn the tides of battle or finish off an opponent. As each character’s Quirk and support attack is unique, and can be executed on the ground, in the air, or even on buildings, MY HERO ONE’S JUSTICE affords players the opportunity to “GO BEYOND” like only the MY HERO universe can.
MY HERO ONE’S JUSTICE enables players to live the anime and gives them the chance to play through character-defining moments from the anime and from game-exclusive original scenarios in Story Mode. After clearing the story from the hero’s point-of-view, players unlock Villain Mode, where they will be able to play through the story from the villain’s perspective. By completing these missions, players can unlock items for their characters, making them even more powerful. Players can choose to play online and battle other players to hone their skills and become a worldwide hero.
She prepared for two months prior for her epic mirror match against Tanukana!
After a fantastic FT10 set against Tanukana at Daigo Umehara’s Kemonomichi 2 event, Yuyu — a longtime Tekken player that was not yet well-known outside of Japan — was picked up by team UYU and has stepped out to take on the world in Tekken 7. Combo Breaker 2018 was her first overseas event with UYU, and BornFree took some time there to find out more about this new international competitor.
In the interview, they talk about her desire to inspire other female players, how she learned to play (starting with Tekken 5), her strong love of bananas, and much more!
BornFree has a ton of great interviews over on his YouTube channel.
Saving the Earth from destruction? It’s just his ninja way, you know?
IGN has been busy with all the new stuff coming out of E3 2018 — one of the most prominent items for fighting fans is a new arena fighter coming from Bandai Namco: Jump Force.
Planned to drop sometime in 2019, the game is a one-on-one arena fighter, with each player bringing a tag team of their three favorite Jump characters into the battle. The trailer certainly grabs attention, but didn’t show much about how the game actually plays… luckily, IGN has some more footage of the game in action (at least, at this stage in development) from E3. You can see the scope of the huge arenas, some examples of how tagging and assists appear to work at this point, as well as Naruto powering-up — with the help of Kurama!