The SRK Rollback: Best of May 25-31, 2018

Welcome to the Rollback: a frame-by-frame look back at our past week’s most notable news — and our favorite SRK articles — from May 25 to May 31, 2018!


Zavian “mushin_Z” Sildra, Editor-in-Chief:

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sfvae cody trailer opening shadow
Cody — the new Mayor of Metro City — steps into Street Fighter V: Arcade Edition on June 26

Capcom pulled out all the stops and brought the beat back big time with their Cody reveal trailer, starring none other than Kenny Omega as the new Mayor of Metro City.

Frame 2:
Street Fighter 30th Anniversary CollectionThe Street Fighter 30th Anniversary Collection delivers 30 years worth of arcade history, fantastic art, and spectacular gameplay

Classic Street Fighter is back in a big way. These games are the foundation of our genre, and this collection does them justice — well, at least offline.

Frame 3:
dbfz vegito zamasu face punch
The battle of fusions is ready to begin: Vegito (SSGSS) and Zamasu (Fused) clash in new DLC trailer for Dragon Ball FighterZ

I find myself torn between straight-up hype, and annoyance for Bandai Namco for adding more and more great-looking fighters and making me constantly re-evaluate my team!

Frame 4:
3rd strike logo basic
Street Fighter III: 3rd Strike tutorial roundup – Anti-air, okizeme, juggles, and piano inputs

If you want to get the most out of this timeless classic fighter — included in the 30th Anniversary Collection — you’ll have to do some studying and practice. Start your training here.

Frame 5:
sfv ae extra battle ryu arthur crossover costume 1Ryu takes on a new quest with the Arthur Crossover Costume, coming to Extra Battle in Street Fighter V

I just love that Capcom has matched the heroes and end bosses of two franchises against each other in this costume pairing.


Crow_Spaceboy, Assistant Editor:

Frame 1:
Maxi SoulCalibur VI Reveal
Returning fighter Maxi strikes again, joining the SoulCalibur VI character roster

A true SC mainstay, Maxi has traditionally been a difficult character for Namco to balance. I knew he’d be back, and he (visually) looks great, I just hope he ends up being strong enough to hang. 

Frame 2:
sf30th_Creed_vs_the_MizWWE Superstars Xavier Woods and the Miz fight it out for the latter’s belts in the Street Fighter 30th Anniversary Collection

Miz, honey, please. Please reach out to someone in the FGC for training before you lose your entire house to Mr. Creed.

Frame 3:
omen_of_sorrow_quasimodo
Quasimodo the Watcher leaps into the cast of Omen of Sorrow

I’ve been pretty unperceptive of Omen of Sorrow‘s characters thus far, but Quasimodo looks great. 

Frame 4:
blade_strangers_master_t
Master T and his Ultimate Manimal Arts are the subject of Blade Strangers latest trailer

If I didn’t already know I was just going to be filthy Shovel Knight player like everyone else, I easily would be a Master T main when Blade Strangers comes out.

Frame 5:
climaxofnight
Climax of Night, a new French Bread-themed tournament, announced at Combo Breaker 2018

I’m just so happy that this is the world I live in. 


Catch up on what you may have missed in our prior SRK Rollback compilations.

Under Night In-Birth EXE:Late[st], Marvel vs. Capcom: Infinite, SNK classics, & other fighting titles currently discounted for PlayStation Plus subscribers

Grab some great games at lower prices this week.

psn-store

If you play fighting games on a PlayStation 4, you almost certainly are a PlayStation Plus member — as you can’t do much online without that membership anyway. Fortunately, it also opens up the occasional good deal from the PlayStation Store… and this week, a number of fighting titles are among the games that are on special discount for PS Plus subscribers.

Fighting games on sale as part of the current PS Plus Specials selection are:

  • Art of Fighting Anthology – $7.49 (reg. $14.99)
  • The King of Fighters ’98 Ultimate Match – $10.49 (reg. $14.99)
  • Marvel vs. Capcom: Infinite [standard edition] – $19.99 (reg. $39.99)
  • Marvel vs. Capcom: Infinite [deluxe edition] – $29.99 (reg. $59.99)
  • Marvel vs. Capcom: Infinite Character Pass – $14.99 (reg. $29.99)
    [other assorted MvC:I DLC is also discounted]
  • Street Fighter V: Arcade Edition [standard edition] – $27.99 (reg. $39.99)
  • Street Fighter V: Arcade Edition [deluxe edition] – $48.99 (reg. $69.99)
  • Under Night In-Birth EXE:Late[st] – $29.99 (reg. $49.99)

There are many other cool games on sale too, so go check it out on PSN. If you want to grab any of these titles while they’re discounted, you’ll need to act before June 5th.

Under Night In-Birth Exe Late(st) promo UNIST
marvel vs. capcom infinite
SFV AE Splash Art
art_of_fighting_boxart_snes

Source: PlayStation Store

Tekken 7 receives its first anniversary DLC update today, adds numerous customization items

New costumes, colors, and NJPW items abound.

Tekken 7 is updating to version 1.14 today, and the one-year anniversary customization items should be available now (for free) on your platform of choice. Here is the list of the new goodies you’ll be able to use on your favorite characters:

Story Mode Costume Set

  • Blood Vengeance Outfit
  • Final Battle Outfit
  • The Evil Eye
  • Vagabond

Aura Set

  • Arm Aura
  • Leg Aura

Female Hairstyle Set

  • Wave Ponytail
  • Bob Hairstyle

New Japan Pro-Wrestling Set

  • T-shirt (BULLET CLUB x Heihachi)
  • T-shirt (Kazuchika Okada x King)
  • T-shirt (Kenny Omega x Bryan)
  • Hiroshi Tanahashi x Lars costume, health gauge, panel, and plate

Kuma and Panda Set

  • Assorted costumes for both characters

Metallic Item Set (Silver)

  • Assorted silver accessory items for characters

tekken 7 anniversary update breakdown

Click to view slideshow.

Source: Bandai Namco Entertainment

Ryu takes on a new quest with the Arthur Crossover Costume, coming to Extra Battle in Street Fighter V

The next Crossover Costume completes a classic hero vs. villain face-off!

It’s almost time to get the final piece of M. Bison’s Astaroth Crossover Costume in Street Fighter V‘s Extra Battle mode — and every villain needs a hero to “rise up” against him… Capcom obviously had this pairing in mind, because they have now revealed the next Crossover Costume will go to SF series cover boy Ryu, and he’ll be donning the armor of the valiant knight that dared to fight Astaroth: Arthur!

sfv ae extra battle ryu arthur crossover costume 3

From Capcom-Unity:

Appearing in Ghosts ‘n Goblins (1985) and its sequels, Arthur is the main protagonist who is on a mission to rescue the princess Guinevere from countless villains like Astaroth. Utilizing an arsenal of knightly weapons including a lance, dagger, axe, sword, crossbow, and more, Arthur is able to fend off armies of undead in the name of the princess. One of the most notable things about Arthur is the fact he loses his armor when hit, reducing his clothing to only boxer shorts. As both Ryu is the protagonist of Street Fighter V: Arcade Edition and has a penchant for being good, he’s the perfect character to don Arthur’s armor.

sfv ae extra battle ryu arthur crossover costume 2

To unlock the Arthur costume for Ryu, you’ll  need to play four time-sensitive events in Extra Battle mode to earn all four pieces (as per usual). Each play costs 2500 Fight Money — but at least they aren’t usually very difficult, and you can try as many times as you need (or can afford) to beat the CPU.

sfv ae extra battle ryu arthur crossover costume schedule

You only get three chances to beat a Golden Shadaloo Soldier, however — and some more of them are coming soon, too.

sfv ae extra battle golden shadaloo soldiers june schedule

Make sure not to miss your chance to unlock Ryu’s chivalrous new outfit when the first event starts next week!

"Extra" Hot Ryu...?
“Extra” Hot Ryu…?

Source: Capcom-Unity

Ryu takes on a new quest with the Arthur Crossover Costume, coming to Extra Battle in Street Fighter V

The next Crossover Costume completes a classic hero vs. villain face-off!

It’s almost time to get the final piece of M. Bison’s Astaroth Crossover Costume in Street Fighter V‘s Extra Battle mode — and every villain needs a hero to “rise up” against him… Capcom obviously had this pairing in mind, because they have now revealed the next Crossover Costume will go to SF series cover boy Ryu, and he’ll be donning the armor of the valiant knight that dared to fight Astaroth: Arthur!

sfv ae extra battle ryu arthur crossover costume 3

From Capcom-Unity:

Appearing in Ghosts ‘n Goblins (1985) and its sequels, Arthur is the main protagonist who is on a mission to rescue the princess Guinevere from countless villains like Astaroth. Utilizing an arsenal of knightly weapons including a lance, dagger, axe, sword, crossbow, and more, Arthur is able to fend off armies of undead in the name of the princess. One of the most notable things about Arthur is the fact he loses his armor when hit, reducing his clothing to only boxer shorts. As both Ryu is the protagonist of Street Fighter V: Arcade Edition and has a penchant for being good, he’s the perfect character to don Arthur’s armor.

sfv ae extra battle ryu arthur crossover costume 2

To unlock the Arthur costume for Ryu, you’ll  need to play four time-sensitive events in Extra Battle mode to earn all four pieces (as per usual). Each play costs 2500 Fight Money — but at least they aren’t usually very difficult, and you can try as many times as you need (or can afford) to beat the CPU.

sfv ae extra battle ryu arthur crossover costume schedule

You only get three chances to beat a Golden Shadaloo Soldier, however — and some more of them are coming soon, too.

sfv ae extra battle golden shadaloo soldiers june schedule

Make sure not to miss your chance to unlock Ryu’s chivalrous new outfit when the first event starts next week!

"Extra" Hot Ryu...?
“Extra” Hot Ryu…?

Source: Capcom-Unity

The battle of fusions is ready to begin: Vegito (SSGSS) and Zamasu (Fused) clash in new DLC trailer for Dragon Ball FighterZ

Are the next pair of DLC fighters the most powerful yet?

They’re almost here… the next two DLC characters for Dragon Ball FighterZ, Zamasu (Fused) and Vegito (SSGSS), are joining the fight tomorrow, May 31st! Bandai Namco is laying out the red carpet to welcome these god-level combatants to the arena with a new pre-launch trailer. Let the hype levels rise!

Source: Bandai Namco Entertainment America

Bandai Namco’s Dragon Ball FighterZ livestream today will feature new Zamasu (Fused) & Vegito (SSGSS) gameplay

Dragon Ball FighterZ‘s incoming fusion-powered DLC warriors are getting some special screen time ahead of release.

If you’re waiting with bated breath for the arrival of the next pair of DLC fighters for Dragon Ball FighterZ, you won’t want to miss Bandai Namco’s Twitch livestream today at 4:00 PM PT: they’ll be showing off Vegito (SSGSS) and Zamasu (Fused) gameplay, thanks to their on-stream guests ready to deliver some fierce fights for us! They’ll also have some news to drop for Dragon Ball Xenoverse 2.

Zamasu (Fused) and Vegito (SSGSS) will be available in Dragon Ball FighterZ on May 31st!

Source: Bandai Namco US (Twitter)

Street Fighter V servers down for maintenance today, new costume content incoming for Karin, Vega, & Zeku

Servers will be offline for up to six hours today.

As per usual for the addition of new content, Street Fighter V servers are going down for maintenance today between 11:00 AM PT and 5:00 PM PT, so you’ll just have to practice combos offline while you wait:

Today’s new content is a set of Professional Premium costumes for Karin, Vega, and Zeku. Look for them in the Shop when the servers are back up.

Click to view slideshow.

In the meantime, you could play Street Fighter 30th Anniversary Collection — it launches today!

CFN banner

Source: SFV Server Status

The Street Fighter 30th Anniversary Collection delivers 30 years worth of arcade history, fantastic art, and spectacular gameplay

You no longer have any excuse not to try the Street Fighter classics!

Street Fighter 30th Anniversary Collection has arrived today, bringing twelve classic Street Fighter arcade titles to PlayStation 4, Xbox One, PC, and Nintendo Switch. (If you pre-ordered online, you also received a digital version of Ultra Street Fighter IV, pretty much giving you the entire main Street Fighter series to date except for Street Fighter V.) This collection’s much-lauded goal: to celebrate 30 years of Street Fighter by bringing us “arcade perfect” versions of these games on modern platforms. And while they’re not truly arcade perfect, this collection is undeniably a celebration.

sf 30th games

The compilation package covers the origin of Street Fighter itself — the 1987 arcade game of the same name — and follows the sequels through the Street Fighter II, Street Fighter Alpha, and Street Fighter III series. All twelve titles are playable in a literal Arcade mode that emulates the original cabinet gameplay, and a Versus mode for easier local one-on-one fighting; four titles that arguably represent the “high point” of each series are also equipped with online play and Training modes. These are:

  • Street Fighter II: Hyper Fighting
  • Super Street Fighter II Turbo
  • Street Fighter Alpha 3
  • Street Fighter III: 3rd Strike

Being the final versions of their respective series, these titles are pretty much where the competitive scene for each game is centered, so it makes sense that they get the support over the others — with the exception being Street Fighter Alpha 2. Being so different than its sequel (and by many players, preferred) it’s a shame that Alpha 3 gets the online play and Training mode instead of this one. By all rights, SFA2 should also be on that list — but at the very least, Versus mode still allows for more practice options than the basic Arcade mode would.

But before we go further into that, let’s look at the overall package and presentation we’re getting here. (Note that our review copy from Capcom was the PlayStation 4 version, and there may be differences between platforms.)

A shrine to Street Fighter.

This compilation is a tribute to Street Fighter’s 30-year legacy, and it does a very good job of presenting and honoring its source material. The collection is divided into three sections: offline play, online play, and the extensive Museum. Before I discuss the games themselves, I want to point out how great the Museum mode is for anyone with an interest in Street Fighter development, lore, and history.


It’s deep, it’s detailed, and it’s easy and fun to explore all of the material included — and there’s plenty of material included. You can track the games and related media across a historical timeline, see concept and promotional artwork, listen to the games’ soundtracks, and even jump right over to the games themselves to play them without backing out of the Museum mode. You can read about each playable character’s background, and even look at animation frames of their iconic special moves. As a showcase for the games and their place in our culture, this is handled beautifully. Those that are interested in this part of the collection will find a lot to enjoy here.

Click to view slideshow.

The Grand Master (CPU) Challenge.


The Offline options include playing the Arcade modes of the titles, or going into Versus or Training (for the four games that support it). From the Arcade menu you can read details on the game you want to play (which includes trivia, and sometimes codes you can use to unlock hidden characters or features), or adjust limited gameplay settings for them before jumping in. Playing Arcade mode is going to be a blast from the past for any fans that haven’t had regular access to these games in their natural habitat for a while.

Click to view slideshow.

It warrants a mention that once 30th Anniversary Collection boots up, loading time is practically absent. Moving in between game modes — or between different titles on the compiliation — is quick and easy. A big plus. Arcade mode emulates the game running as if it was on its original cabinet, right down to display options that include cabinet art, and scan lines to get just the right “look” for the sprite-based visuals. You can customize your picture by removing the art, resizing the screen area, and removing the scan lines if desired — though the lines do somewhat help smooth the sprites’ jagged edges on an HD display. The picture options aren’t extensive, but they are adequate.

TV filter (default)
Arcade filter
(no filter)
Widescreen -- but why would you do this?!

The marquee game, Street Fighter, certainly hasn’t aged that well — as charming as it is to see the beginnings of the series, it’s very rough around the edges compared to what we look for in gameplay today. The other titles hold up better — but I recommend playing through all of them if you haven’t before. Playing against the CPU in Arcade mode is a classic experience all its own — and those unfamiliar with the arcade origins of “modern” Street Fighter now can experience the psychic sadism of the notoriously difficult CPU opponents in Super Turbo. But the original arcade ladders contain a lot of the classic gameplay and storytelling experience that comprises these timeless games, and they’re worth some attention.

Versus mode delivers what it says on the box, and lets you play against a human opponent without having to join in during an arcade run. It also allows stage selection, so you can go to your favorite stages directly.



For the games that do have Training modes, you’ll be able to use somewhat simple but helpful training options to help you work on your gameplay — definitely not as extensive as modern titles, but you still get some basic state settings and a recording slot to work with.

The online frontier.


The collection’s future on the greater scale depends on how well it runs online — and that’s a bit difficult to tell at this early stage, as our review period has been before the wide release to the general public. What I can say so far: it’s a bit iffy.

The menu system is kinda clunky and non-intuitive; searching manually for Casual or Ranked matches always returns you to the game selection menu if you stop rematching. Thankfully, using the fight request-style function while playing Arcade mode gets around this. However: there doesn’t seem to be a means to control your matchmaking connection quality outside of searching for player lobbies manually. At the time I write this, the lobby system also seems outright broken, not enabling players to connect properly in private or public lounges — hopefully, this is only a result of the game’s early online structure setting up, and is not a continuing issue after wide release.

As for connection quality in the matches I played, it was literally 50/50 for me: my gameplay felt smooth enough that there were no noticeable issues mid-fight, or it was laggy to the point of unplayability. No middle ground! Time will tell, and your own mileage will vary, I expect.

Almost arcade perfect?

Now, a dose of realism — these are games that originally ran on entirely different hardware. These versions are really, really, really close — but they are not “arcade perfect”. They can’t be, not completely. Capcom should not be throwing that term around, and the only reason they are is that “arcade perfect” sounds much better as a marketing catchphrase than “as close to arcade perfect as is reasonably possible while considering the hardware differentiation and emulation process”.

These games run really well. They even include many of the glitches — both desired and undesired — from the arcade originals, spelling errors in text (“Get lose!”), you name it. But game-breaking bugs have been squashed, and as these versions are pushed more and more in heavy play by the community, we’re going to see that some things that work on the original boards just won’t seem to fly here. And that’s reasonable, because there are too many factors to guarantee that so-advertised perfection.

But: they come so close that, for the greatest percentage of the fanbase and players, they might as well be. These are certainly the best versions of these games that we’ve yet seen on home consoles. If arcade perfection is your only goal, you need to play the game on the original arcade hardware. That is not practical for many of the players out there, and what we’re getting in this collection is an excellent and enjoyable substitute.

Click to view slideshow.

 Who is this collection for?

Are you a newcomer to the franchise? This collection will catch you up on Street Fighter history very effectively. Are you an old-school fan? This collection will connect you to the games you love in the most convenient way we’ve had available for ages.

Are you a serious competitor, say, of the dedicated Super Turbo or 3rd Strike scenes? Well, this collection is not a replacement for your arcade hardware. But it offers two important things, even to you: it is close enough to the arcade original that it will allow you to play, practice, and enjoy your game when you don’t have immediate access to an arcade cabinet. And it is introducing your game to many new players that haven’t had easy access to it for ages — and those that love it as much as you do are going to be coming your way to play the “real thing” when they get the chance.

Care and respect for the games and the franchise are evident throughout the collection itself; the original programmers, developers, artists, and composers loved these games, and the love Capcom and Digital Eclipse have for these games is clear as soon as you start the compilation up. So basically, this collection is for anyone and everyone that loves — or has ever loved — Street Fighter.

sf street fighter capcom 30th anniversary logo

More fighters are ready to go to work with Professional costumes for Karin, Vega, and Zeku in Street Fighter V, coming May 29th

Some more Street Fighter V characters are going pro.

More Premium costumes are coming to Street Fighter V: Arcade Edition tomorrow (May 29) after some server maintenance. This time, Karin, Vega, and Zeku are getting new outfits in the “Professional” category:

sfv ae karin professional costume
Karin Professional costume
sfv ae vega professional costume
Vega Professional costume
sfv ae zeku professional costume
Zeku Professional costume

Though I would think that Zeku’s job was already made plain by his Story mode and costume (i.e. “ninjutsu instructor for hire”), looks like he freelances in some Kabuki theater as well. Vega working as a matador comes as no surprise, and it looks like Karin’s skill on the tennis court is as renowned as her fighting skill. As Premium costumes, expect these to run you the usual prices for DLC access, once SFV servers come back online tomorrow.

Source: Street Fighter (Twitter)