Red Bull TV’s “Away from Keyboard” returns for another season of esports players pushing their limits

See prominent players take on challenges outside of the game!

Red Bull TV’s series Away from Keyboard is back for a second season; in this next batch of episodes, you can watch esports competitors Darryl “Snake Eyez” Lewis, Lil Chen of the Smash Sisters, Cloud9’s Mang0, and members of Tempo Storm take on a variety of limit-pushing activities — from whitewater kayaking to swimming with sharks. Comfort zones will be left behind.

“Binge releasing” today on Red Bull TV, you can see the following four episodes:

  • Episode 1 – Mang0 with female wakeboarder of the year, Meagan Ethell (swimming with sharks)

  • Episode 2 – Lil Chen of Smash Sisters and World Champion climber, Sasha DiGiulian (rock climbing)

  • Episode 3 – Tempo Storm’s Frodan and Reynad with professional cliff diver, David Colturi (cliff diving)

  • Episode 4 – Darryl “Snake Eyez” Lewis and expedition kayaker, Rafa Ortiz  (kayaking)

Watch all of this season’s Away from Keyboard episodes on Red Bull TV.

Source: Red Bull Esports

Who will be the next Capcom Cup champion? Catch up on our full Player Analysis series

At long last: Capcom Cup 2017 is in full swing!

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The Last Chance Qualifier has been fought, and the 32-player bracket for Capcom Cup 2017 is not complete. Starting today, Street Fighter V‘s best of the best will finally be fighting furiously for a chance to be crowned as this year’s Capcom Cup Champion.

If you missed any of Missing Person’s analysis posts on these spectacular competitors, make sure you check them out before your favorites enter the arena. The full list is below! Additional information on the event can be found here.

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The SRK Rollback: Best of December 1-7, 2017

Welcome to the Rollback: a frame-by-frame look back at our past week’s most notable news — and our favorite SRK articles — from December 1 to December 7, 2017!


Zavian “mushin_Z” Sildra, Editor-in-Chief:

Frame 1:
SFV Arcade Edition
Highlights and discussion on Capcom-Unity’s Street Fighter V: Arcade Edition Arcade Mode stream

Capcom gave us a bit of a closer look at SFV’s upcoming Arcade Mode, and we got a bit of a glimpse at some new V-Triggers, too. The mode looks fairly promising — but still lacking in the incomplete build, naturally.

Frame 2:
howard estate
Welcome to the Howard Estate. Now die! Tekken 7 DLC2 stage-specific combo roundup

Not only one of the most gorgeous arenas in Tekken 7, this stage has the potential to be a real killer — appropriate, for its murderous resident.

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street fighter ii SF2 original art 750x400
Don’t miss today’s “Diggin’ in the Carts” on Red Bull Radio, featuring Street Fighter II composer Yoko Shimomura

As a chance to peek behind the creative process involved in this iconic score, this Red Bull Radio program is a must-listen.


Sam “Trilby” Foxall, Assistant Editor:

Frame 1:
Santa Fight of GodsHo ho ho! Santa Claus is coming to knock seven bells out of the Fight of Gods roster

Seasons beatings everyone! That jolly bowl of jelly Santa Claus joins the likes of Jesus, Moses, and Odin as part of Fight of Gods‘ festive update.

Frame 2:
sfvae v-trigger ii chun-liCapcom reveals names and details for all the new V-Triggers coming to Street Fighter V: Arcade Edition

Before PSX attendees get their hands on Street Fighter V: Arcade Edition, Capcom have revealed all the new V-Triggers coming in this mammoth update. Time to get theory-crafting.

Frame 3:
FEXL SkullomaniaPrepare for the Fighting EX Layer beta with these character movelists and Gougi system breakdown

With all the hype surrounding Capcom Cup and SoulCalibur VI’s announcement, don’t forget that the Fighting EX Layer beta is this weekend. This Gougi system primer should help you get started.


Keegan “Interrobang!?” Spindler, Features Editor:

Frame 1:
soulcalibur6trailerSoulCalibur VI is officially announced at The Game Awards

Everyone’s start in fighting games is different. For me, SoulCalibur was a big part of it. The news that there is a new title couldn’t make me happier. I can’t wait to dive back into a tale of swords and souls, eternally retold!

Frame 2:
numskull street fighter jumper 2017Numskull Design’s officially-licensed Street Fighter Christmas jumpers are back to help warm you for another winter

As the proud owner of one of these Christmas jumpers, I can say quite honestly that they’re a real winter warmer. In fact, I’m looking at picking up another one…

Frame 3:
BalrogCapcom Cup 2017 Player Analysis: Smug prepares to duff up the competition

I guess I’ll go ahead and make it official then: my left-field pick to take it all this weekend is none other than Smug. It’s time for the mayor of Duff City to ascend.


Extra Frame:
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Here are all the details you need to know for this weekend’s Capcom Cup 2017

The Last Chance Qualifier kicks off today! Don’t miss the culmination of the 2017 Capcom Pro Tour season, and the crowning of a new Street Fighter V champion!

Brawlout blasts on to Nintendo Switch on December 19th, along with guest brawler Juan from “Guacamelee!”

Angry Mob Games is bringing their platform fighter to Nintendo’s console very soon.

Another platform fighter is about to enter the console arena — and bring Nintendo’s Switch into the fray in a big way. Brawlout from Angry Mob Studios will be arriving on the Nintendo eShop on December 19, 2017. And a new guest fighter is joining the brawl: Juan from Drinkbox Studios’ Guacamelee!

Introducing Juan, from the popular action-platformer Guacamelee! by Drinkbox Studios. The legendary luchador, Juan Aguacate, joins the Brawl complete with his moveset from Guacamelee! Rooster Uppercut your foes into the air, bring them back down to earth with his Frog Slam and crack some heads with his multi-functional Grapple. He can even turn into a chicken and send his enemies soaring!

Brawlout on Switch will feature all game modes and characters, including the previously-revealed Hyper Light Drifter. Online multiplayer and offline versus will be available, and you will have multiple control options to choose from, between the various configurations/controllers supported by the Switch. Check out the release trailer below!

Brawlout features:

  • Choose from six original characters, each with their own fighting style — and their Variants to make a grand total of 16 original fighters.

  • Try your hand at the new additions of Juan from Guacamelee! and the Hyper Light Drifter from the indie hit of the same name, bringing the total cast to 18 fighters with more incoming.

  • Host up to 4 players in online and local battles. Choose from a number of battle modes including timed, stock or team matches.

  • AI opponents are also available if you want to practice your team combos with a friend, or if you need to fill out a free for all.

  • Train with Advanced Tutorials or go in for yourself in challenging Arcade Towers.

  • Fuel your Rage Meter to power up for hard-hitting special attacks, and tap into Rage Mode to swing the match in your favor.

  • No blocking required – Action is kept fast and fluid with wavedashing, teching, air dodging and other advanced maneuvers.

  • New features being added all the time!

Pre-orders for the United States, Canada, and Mexico should be open on December 12th, via the Nintendo eShop.

Brawlout is available now on Steam, and versions for the PlayStation 4 and Xbox One are planned for 2018. And check out our interview with the CEO of Angry Mob Games, Bogdan Iliesiu!

Sources: press release; Angry Mob Games

Capcom reveals names and details for all the new V-Triggers coming to Street Fighter V: Arcade Edition

Get to know what new abilities the SFV roster will be gaining in the new year!

SFV Arcade Edition

One of the big changes coming to Street Fighter V: Arcade Edition when it launches on January 16, 2018 will be the option to select your character’s V-Trigger: do you stick with the original, or switch it up for the new V-Trigger II? Capcom-Unity has finally revealed what that second option will be for each member of the cast — and it looks like it could definitely change your gameplan with your main, if you choose to. Check out the names of the new new V-Triggers — and some details on how they’ll work — below.


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Abigail – HYBRID CHARGE: While active, Abigail will be able to use the powerful tackle move Metro Crash by pressing HP + HK. It can be strengthened to a second level upon holding down the buttons. Abigail will have hyper armor while charging, letting him absorb multiple hits. However, the charge will be vulnerable to throws and Critical Arts. Maximum charge Metro Crash will guard break, and Abigail keeps his hyper armor even while moving forward.

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Akuma – SHIRETSU HASSHI: Using Shiretsu Hasshi, Akuma can link together powerful attacks using the V-Timer instead of the EX gauge. Grounded HP/HK attacks and each of his special moves can be canceled into EX special moves. There are many moves he will be able to cancel into the EX special moves, giving him the ability to deal great damage from a number of situations.

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Alex – RAGE BOOST: While in Rage Boost, Alex will gain the moves Flying DDT –  HP + HK, and Choke Sleeper –  HP + HK. Flying DDT is a moving throw that works against standing opponents. In addition to being a surprising mid-range attack, Flying DDT can be canceled from moves that cause a lot of hit stun, resulting in somewhat long-range combo ability. Choke Sleeper can be performed only after Flash Chop on hit or block, and on hit leaves Alex in close to continue his offensive pressure. Choke Sleeper only hits close range, so be mindful of the range at which the Flash Chop hits.

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Balrog – NO MERCY: While active, press HP + HK for the command throw B3. If Balrog is having trouble opening his opponent up, this V-Trigger can help improve his offensive abilities while in close. B3 also deals a high amount of stun, so if the opponent already has a lot of stun built up, an active V-Trigger can make them feel pressured.

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Birdie – BIRDIE TIME: While in Birdie Time, press HP + HK to perform a new chain attack. Bull Swing is a high chain attack and allows for follow-up attacks, while Bull Capture is a low-hitting chain attack that targets the opponent’s feet. Use the directional buttons for the different versions. The flames Birdie shoots from his mouth on activation have a hitbox, and on hit the opponent can be hit with an additional attack. Also, the low-hitting chain Bull Capture can interact with the objects Birdie throws on the ground for his V-Skill, giving him a unique new approach to the neutral game.

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Cammy – DELTA AMBUSH: Press HP + HK for Delta Ambush, where Cammy flies towards her opponent. Press forward plus HP + HK for Delta Step, a quick forward dash. Although there are no move variations from Delta Step, Cammy can cancel her normal moves from the dash. Use it in combos, or to help her keep up a fast-paced offensive rush. Press kick during Delta Ambush for the downward kick move Reverse Edge, or press punch for the command throw Delta Twist.

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Chun-Li – KIKOSHO: Chun-Li fires a ball of energy from both her hands in this V-Trigger. Press HP + HK to fire another Kikosho. For Kikosho after V-Trigger activation, hold down the buttons HP + HK, and Kikosho will gain guard break properties. The opponent will be vulnerable afterwards, giving Chun-Li an opportunity to deal additional damage.

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Dhalsim – YOGA SANSARA: Dhalsim creates a multi-hit orb of fire in front of him. This V-Trigger can also be performed in the air. Hitting the fire orb with Yoga Flame or Yoga Gale will change its properties. Hitting the fire orb with Yoga Flame or Yoga Gale will put it in motion. Its trajectory will differ depending on the move used. The orb will keep moving while it’s on screen, and its trajectory can be further changed by hitting it again with Yoga Flame or Yoga Gale.

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Ed – ENHANCED SNATCHER: While active, press HP + HK to perform an enhanced version of the Psycho Snatcher, the Ultra Snatcher. Use the directional buttons to change between the ground and anti-air versions. For Ultra Snatcher – Ground, Ed will fly towards the opponent with a strike. On hit he will be able to combo afterwards, and on block Ed will be at the advantage. Ultra Snatcher – Air, can be used both as anti-air, and in juggle combos.

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F.A.N.G – KORYO DOKUDA: Nishikyu and Ryobenda will be strengthened while active. With an increase in hits and the attack hitbox, this improves F.A.N.G’s ability to restrict his opponents movements. While active, Nikankyaku can be performed from Nishikyu, giving F.A.N.G a way to close the distance and open up his opponent in close.

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Guile – KNIFE EDGE: Knife Edge is a power-up V-Trigger for Guile’s Somersault Kick. The Somersault Kick will create a projectile that will be fired towards the opponent. This projectile can be on screen at the same time as Sonic Boom and Sonic Cross. While active, Guile will perform two iterations of kicks for his EX Somersault Kick. The EX version doesn’t have the projectile like the normal version does, but is good for use in combos and counter attacks.

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Ibuki – FUMA SHURIKEN: Ibuki will throw a giant shuriken at the opponent, which comes back after going off-screen. Press HP + HK for Fuma Shuriken – Haku, which is for use against grounded opponents, and press back plus HP + HK for Fuma Shuriken – Kokufu, which is angled upwards for anti-air usage. Due to the length at which the shuriken is on screen, it serves to limit the opponent’s movements. Ibuki can continue to combo the opponent after hit, and if it’s blocked she can use her Airborne Kunai and Kasumigake to confuse the opponent’s attempts to block.

sfvae v-trigger ii juri

Juri – FENG SHUI ENGINE BETA: Juri emits a field around her that drains her opponent’s EX gauge, taking it for her own. The roundhouse kick she performs upon activation has a hitbox and draws the opponent in, giving her a good opportunity to absorb the opponent’s gauge. The gauge absorption effect is paused while Juri performs a throw and when she is in mid-air, so be sure to think wisely about your fighting methods while this V-Trigger is active.

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Karin – TENHA NO KATA: While active, Karin will be able to use her counter move Yasha Gaeshi Tenchi by pressing HP + HK. What Karin does afterwards will change depending on the type of attack she counters. Countering a low attack results in Yasha Gaeshi Chi, while all other attacks will result in Yasha Gaeshi Ten. Both moves can be canceled into from the recovery of her special moves and V-Skill, so Karin can turn situations where she’s normally at a disadvantage, into her favor.

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Ken – SHINRYUKEN: Shinryuken is a powerful, multi-hit rising Shoryuken. If it hits, rapidly press punch to change the properties of the move. The landing recovery of the max-strength version from rapid button presses can be special move canceled, leading to some very powerful combos.

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Laura – SHOCK STANCE: While active, Laura will be able to perform the dodge maneuver Matsuda Sway by pressing HP + HK. During Matsuda Sway, press HP + HK again to perform the command throw Shock Choke. Matsuda Sway dodges non-throw attacks. Press forward with MP + MK during Matsuda Sway for a forward dash. Shock Choke can be performed from the dash, so Laura can use this to avoid her opponent’s big attacks and close the distance.

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Kolin – ABSOLUTE ZERO: While active, Kolin’s punch attacks and Hailstorm will be strengthened. Additionally, she has a forward dash where she will slide across the floor on a sheet of ice. She can also press HP + HK to perform Frost Edge. During this move, Kolin’s attacks will be given dash properties, similar to medium Vanity Step.  She can perform a high-speed Frost Edge from her forward dash, and if it hits, press HP + HK for Reverse Javelin, which will freeze the opponent and prevent them from recovering stun meter.

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M. Bison – PSYCHO NIGHTMARE: While active, press HP + HK to perform the Psycho Crusher special move. Bison also gains Psycho Charge – press reverse half circle (forward to back) plus kick to perform a command throw that infuses the opponent with Psycho Power. If an opponent has been hit with Psycho Charge, the Psycho Power infused into them will explode after a set period of time. If the Psycho Charge was successful, the infusion can also be detonated with Psycho Judgement (forward to back) plus kick at your own discretion.

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Menat – PROPHECY OF THOTH: Prophecy of Thoth surrounds Menat with 6 Soul Power energy orbs. Use Judgement of Thoth to fire them all at once. After Judgement of Thoth, Menat can get a new set of orbs by pressing HP + HK. Use a reverse quarter circle (down to back) with different punch buttons to change the orb trajectory when firing, for use in controlling the opponent’s movements, anti-air, and extending combos.

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Nash – STEALTH DASH: With Stealth Dash, Nash quickly moves towards his opponent. During movement, press punch for Justice Corridor, a strong overhead punch move, or press kick for Justice Shell, a kick that launches the opponent. Press back for a quick stop, making this V-Trigger great for high-speed movement options. Both Justice Corridor and Justice Shell can be canceled on hit or block, allowing Nash to extend his combos or keep up the pressure on a blocking opponent. However, the same move cannot be canceled into itself.

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Necalli – CLOUDED MIRROR: Starting with Arcade Edition, Clouded Mirror is a special move Necalli gains after activating his V-Trigger I. It is a ranged attack, where Necalli jumps at his opponent with a strike. Hold down the buttons to greatly increase the move’s strength. Necalli can juggle the opponent after the max strength version hits. Since it has quite a bit of startup, use together with Culminated Power to avoid having the opponent take advantage of the startup.

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R. Mika – STEEL CHAIR: Nadeshiko will run out from behind Mika and throw a steel chair at the opponent. Hold down the button for Fightin’ Dirty, where Nadeshiko will run up to the opponent and take two swings at them with the steel chair. Steel Chair hits multiple times, making it a great tool for combos. As Nadeshiko attacks twice with the steel chair in Fightin’ Dirty, use it together with Mika’s attacks to open up the opponent.

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Rashid – EASIFA: Easifa strengthens Rashid’s kick special moves while active. Press HP + HK to perform Haboob, a wind projectile that has a different trajectory than his Whirlwind Shot. Easifa strengthens the forward movement and hit properties of the kick special moves, increases range, and provides for other strengthening effects. It also increases the jump speed and distance of his front flip and allows Rashid to perform a wall jump after EX Eagle Spike hits, giving him more options in the neutral game and in combos.

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Ryu – KAKKO FUBATSU: While active, press HP + HK to use Isshin, a technique that counters the opponent’s attacks. Upon countering an attack, a shockwave of energy will be released around Ryu. If this shockwave hits the opponent, Ryu will perform a strike attack. Using Isshin, Ryu can counter everything except throws, giving him a highly functional defensive option. The opponent will be vulnerable to additional attacks after the Isshin strike, making for a great opportunity to deal major damage.

sfvae v-trigger ii urien

Urien – TYRANT PRESSURE: While active, Urien gains the special move Tyrant Blaze, a multi-hit tackle attack. Hold down the buttons to charge the move – Urien will have super armor while charging, and charging changes the move properties. While charging, Urien will have super armor, allowing him to absorb an attack. A maximum-charge Tyrant Blaze will guard break the opponent and put them into a juggle state.

sfvae v-trigger ii vega

Vega – ALEGRIAS: While active, press HP + HK to perform Flash Arch – Rossa, which will counter the opponent’s attack, or perform the counter attack independently with Flash Arch – Granate (forward plus HP + HK). Upon landing a successful counter, Vega will counter-attack, kicking the opponent up into the air, leaving them vulnerable to additional attacks. Flash Arch – Granate is the attack part without the counter. It’s good for usage in combos, but keep in mind that Flash Arch – Granate cannot counter attacks.

sfvae v-trigger ii zangief

Zangief – COSSACK MUSCLE: Cossack Muscle changes the properties of Screw Pile Driver and Borscht Dynamite. The effects last until the V-Gauge Timer runs out, or if one of the aforementioned special moves is successfully hit. In addition to increased damage for the Screw Pile Driver and Borscht Dynamite, Screw Pile Driver can be special move canceled and will combo, leading to command throw combos that usually aren’t possible.

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Zeku – KARURA TENZAN: Both Old and Young Zeku share the same V-Trigger, Karura Tenzan. Upon activation Zeku moves forward with a launcher kick. If it connects, Zeku will switch identities and continue attacking. It has priority against all non-grounded strike attacks, making it highly functional as a counter attack. Use the directional buttons to determine what side Zeku will land on after the additional attacks, allowing him to switch sides with his opponent.


You can see the post on Capcom-Unity here. Can the new V-Triggers compete against the original choices…? Only trying them out in-game will answer that question — and they’ll be available for just that this weekend at the PlayStation Experience.

Source: Capcom-Unity

iam8bit shows off their (sold out) 30th Anniversary Street Fighter II Super Nintendo cartridge in this unboxing video

Get a closer look at iam8bit’s nod to many players’ first foray into fighters.

Back in August, retro gaming merchandise dealer iam8bit announced an interesting tribute to Street Fighter for the 30th Anniversary: a commemorative Super Nintendo Game Pak of the classic Street Fighter II home port. Despite warnings that this production run is intended as a collector’s item — and while technically functional, is a collectible so literally hot that it may cause a fire if used in a SNES console — they sold through their production run to nostalgic fighting fans.

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  • Brand-New Playable SNES Cartridge (Limited Edition of 5,500)

  • Tri-Fold Box w/ Foil, Gloss & Embossments

  • Premium Instruction Booklet

  • Retro Pack-In Surprises

  • Package Design & Restoration by Jango Snow Art & Design

If you failed to get your own, are waiting for your order to arrive, or are just curious about this unusual piece of retro merchandise, you can experience opening one vicariously through iam8bit’s video below!

It’s a pretty impressive package, actually. Careful with that box cutter, buddy!

Source: iam8bit

Numskull Design’s officially-licensed Street Fighter Christmas jumpers are back to help warm you for another winter

These retro-styled sweaters are back for Street Fighter fans to bundle up in.

Last year, Numskull Designs brought us a selection of officially-licensed Street Fighter holiday sweaters — blending gaudy classic Christmas jumpers with retro Street Fighter pixel art. They are available once again this year! The same four styles from last year are still here to choose from: Blanka vs. M. Bison, Guile vs. Cammy, Ken vs. Ryu, and Sagat vs. Chun-Li.

Click to view slideshow.

As before, you can get your own through the Yellow Bulldog storefront on Amazon.com, now for $49.99 USD apeice. If you are outside the US, follow the Numskull catalog links to find a dealer that ships to your region.

Source: Numskull Designs (Twitter)

“Hadoken in a can.” — Get a closer look at Red Bull’s 30th Anniversary costumes in their promotional trailer

A slightly different way to get your SFV DLC…

Red Bull started their big energy drink redemption rollout last month; if the promotion is available in your region, you should be seeing the special Street Fighter V Red Bull cans on store shelves in your neighborhood. The codes printed on the tabs of these cans are redeemable online for exclusive costumes that can be used in the Street Fighter V game itself — at least on the PlayStation 4 version, anyway.

There are sixteen available outfits; they are Red Bull colored/branded variants of either the default, Story, or Battle Costume for the respective character. (The characters that you can unlock outfits for are Zangief, Chun-Li, Nash, M. Bison, Vega, R. Mika, Rashid, Karin, Cammy, Balrog, Ken, Kolin, Ryu, Laura, Guile, and Akuma.)

If you want a closer look at them in motion, you can see them in all their Red Bullish glory in this promotional trailer!

Source: Street Fighter

Don’t miss today’s “Diggin’ in the Carts” on Red Bull Radio, featuring Street Fighter II composer Yoko Shimomura

A composer for one of the biggest soundtracks in gaming history will be on today’s show!

There is no dispute: in fighting games, the original Street Fighter II soundtrack stands supreme as most iconic, most influential, and maybe the catchiest collection of tunes. It contains melodies that are among the most popular in the history of all video games, period.

Today, at 4:00 PM PT, Red Bull Radio is releasing the sixth episode of Diggin’ in the Carts — the radio program in which Nick Dwyer interviews Japanese video game composers and reveals the history and process behind famous game scores. (It airs weekly on Wednesdays, until December 20th).

Episode six focuses on Yoko Shimomura, the primary composer of the score for Street Fighter II (Isao Abe and Syun Nishigaki share credit for some of the tracks.) She will discuss her work on SFII — as well as her scores for Square Enix’s Legend of Mana, Kingdom Hearts, and Final Fantasy XV. The show will also explore some of the best soundtracks for PlayStation games, and the ’90s techno-infused soundtrack for Ghost in the Shell.

Check it out on Red Bull Radio!

red bull radio diggin' in the carts full

Also, have a listen to the Diggin’ in the Carts X Street Fighter II remix project!

Source: Red Bull Radio

Don’t miss today’s “Diggin’ in the Carts” on Red Bull Radio, featuring Street Fighter II composer Yoko Shimomura

A composer for one of the biggest soundtracks in gaming history will be on today’s show!

There is no dispute: in fighting games, the original Street Fighter II soundtrack stands supreme as most iconic, most influential, and maybe the catchiest collection of tunes. It contains melodies that are among the most popular in the history of all video games, period.

Today, at 4:00 PM PT, Red Bull Radio is releasing the sixth episode of Diggin’ in the Carts — the radio program in which Nick Dwyer interviews Japanese video game composers and reveals the history and process behind famous game scores. (It airs weekly on Wednesdays, until December 20th).

Episode six focuses on Yoko Shimomura, the primary composer of the score for Street Fighter II (Isao Abe and Syun Nishigaki share credit for some of the tracks.) She will discuss her work on SFII — as well as her scores for Square Enix’s Legend of Mana, Kingdom Hearts, and Final Fantasy XV. The show will also explore some of the best soundtracks for PlayStation games, and the ’90s techno-infused soundtrack for Ghost in the Shell.

Check it out on Red Bull Radio!

red bull radio diggin' in the carts full

Also, have a listen to the Diggin’ in the Carts X Street Fighter II remix project!

Source: Red Bull Radio