The ban expands: Fight of Gods is now banned in Thailand as well as Malaysia

Following Malaysia’s lead, another nation takes exception to the godly brawling in Fight of Gods.

Fight of Gods Jesus

It appears that Thailand’s media is not amenable to depictions of Buddha getting a beatdown from Jesus, Zeus, or Amaterasu; Fight of Gods will soon be unavailable to purchase from Steam Early Access in Thailand. Rice Digital reached out to the game’s publisher PQube after it was revealed that Malaysia was blocking the Steam Store entirely to prevent sales of the game, and was informed that Thailand was following suit, albeit less aggressively.

“So far, Thailand has formally demanded to us that the game be removed from sale in their territory,” stated PQube public relations. The Early Access game may still be available to pick up in Thailand presently (as it takes a bit of time to process such a removal from the Steam Store) but expect Amaterasu to be put back in her cave — along with all the other tongue-in-cheek versions of popular deities on the Fight of Gods roster — in that region soon.

Source: Rice Digital

Resurrection! New leak hints at the identities of the four upcoming Marvel vs. Capcom: Infinite DLC characters

The existence of Marvel vs. Capcom: Infinite was first revealed via a series of leaks, as such it’s fitting that, just a week from release, we’re still seeing leaks about the game. This latest one revolves around the remaining 4 unnamed DLC characters, who they are, and when they’ll come out.

According to this new leak, the 4 unnamed DLC characters for Marvel vs. Capcom: Infinite are Monster Hunter, Gill, Winter Soldier, and Venom. Of these, Gill is the one that’s most interesting, since he hasn’t been mentioned in any previous leaks. Meanwhile, Venom is being counted as a brand new character owing to the fact that this is his first 3D outing, and that all his moves have been redone from scratch — gaining some new attacks, on top of the ones he retains from the older games.

The leak also goes over some of these characters’ playstyles, including that of the two previously announced characters, Sigma and Black Panther. The latter two are supposedly rushdown characters, with Sigma taking a lot from Mega Man X and X2 and Black Panther borrowing from Sabretooth and X-23. Winter Soldier brings damage via his arsenal of guns and weapons. Gill is supposedly retains his “Resurrection” Super Art from Street Fighter III: 3rd Strike — bringing him back to life once if he has 3 bars of meter, at the cost of not being eligible to be revived by the Soul Stone.

These characters will supposedly come out in groups of two, every month, starting this October. Players will have the option of buying them individually at $5.99 a character, or together for $9.99. The first batch with Sigma and Black Panther supposedly releases on October 3rd.

In addition to these, the leak also claims that boss character Ultron Sigma is an unlockable character. He supposedly becomes playable once players have completed story mode on both difficulty settings.

Additional stages are also supposedly in development. One such stage is “Asteroid S: Throne of the Four Gods,” which combined Magneto’s Asteroid M from the comics with the Shadaloo headquarters.

Other items in the leak include the possibility of free DLC — such as new Infinity Surges and Storms — and additional game modes, as well as how character popularity may have influenced the batch of DLC characters for next year.

Source: r/MvCI

UDON reprinting their original Street Fighter stories with new bonus content as STREET FIGHTER RELOADED

UDON’s breakout series returns for new audiences — with new content and at a discount price.

Whether you’re a longtime fan of UDON’s take on the Street Fighter world and characters or a new reader, new comics are arriving this November that you’ll want to look out for! UDON is bringing back their original Street Fighter comics, reprinted as “Street Fighter Reloaded” with additional new content — and at a discount price of 99¢ a book. From UDON Entertainment:

Celebrating the 30th Anniversary of the Street Fighter™ fighting game franchise, UDON’s very first comic story returns this November as a value-priced 6-issue mini-series! For only 99 cents an issue, fans who’ve never read these classic tales can see how Ryu, Guile, Ken, and Chun-Li first began their journeys to becoming true World Warriors!

Street Fighter Reloaded (issue #1 cover)
Street Fighter Reloaded (issue #2 cover)

STREET FIGHTER™ RELOADED is a re-release of UDON’s original Street Fighter comic series STREET FIGHTER™ (2003) #1-6. This is the series that started UDON’s venture into publishing nearly 15 years ago. Written by Ken Siu-Chong, main story artwork is provided by artists Arnold Tsang (now Lead Character Concept Artist on Blizzard Entertainment’s Overwatch) and Alvin Lee (now Principal Artist on Riot Games’ League of Legends).

The series also features a cavalcade of comics’ top creators providing bonus stories and cover artwork. STREET FIGHTER™ RELOADED #1 sports both a 4-page story and cover art by comics legend Joe Madureira (Battle Chasers), while issue #2 includes a bonus story drawn by the fantastic Adam Warren (Empowered) and cover art by the great J. Scott Campbell. Later issues of the mini-series will include bonus stories from great talents like Kaare Andrews, Kevin Lau, and Hyung-Tae Kim.

Expect to see these hit comic book store shelves in November 2017, with subsequent issues following every two weeks through December and into January 2018. A trade paperback collection is planned to be released afterwards as well, for April 2018 — alongside the next story arc.

STREET FIGHTER RELOADED #1 & #2
32 pages, full color, $0.99 (each)
RELEASE DATE: NOVEMBER 2017

DIAMOND ORDER CODES

  • SEP172011 [STREET FIGHTER RELOADED #1]
  • SEP172012 [STREET FIGHTER RELOADED #2]

Source: UDON Entertainment

Dissidia Final Fantasy NT will remain a PlayStation 4 exclusive, according to Square Enix

Having a third party game be a console exclusive is a rare thing in this day and age. For the most part, a third party title comes out on at least two of the home consoles or, even if it is exclusive, remains so only for a limited amount of time. This makes Dissidia Final Fantasy NT somewhat unique in that Square Enix has confirmed that it will remain a PlayStation 4 exclusive.

Talking to Dualshockers at Gamescom a few weeks back, Dissidia NT producer Ichiro Hazama stated that they are not considering any other platforms at the moment. Instead they want to ensure that their relationship with Sony is honored, and that the current PlayStation 4 build of the game is perfected.

The original arcade version of the game, Dissidia Final Fantasy, runs on a PlayStation 4-based arcade board, so this may not exactly be an unexpected move. That said, other games on similar arcade hardware (e.g. Tekken 7) have made it onto other platforms. This, on top of the PlayStation 4 hardware itself being based on the x86 architecture that powers modern PCs and Microsoft’s Xbox One. However, Square Enix seems focused on refining the game on PlayStation 4 alone. As part of this, director Takeo Kujiraoka has confirmed that the game will also feature PlayStation 4 Pro support.

Source: DualShockers

Tekken 7: Fated Retribution receives “Version N” balance patch, makes Xiaoyu AOP sweep juggable, buffs Lee

Bandai Namco has just announced the latest balance patch for Tekken 7: Fated Retribution (the arcade version currently in Japan and Korea) will be going live today, with a lengthy set of patch notes accompanying it on the official Tekken website. FLYING WONKEY over on avoidingthepuddle has mercifully translated the patch list for Western audiences, and there’s some big news among the changes:

Hwoarang

  • Rage Drive 2 & 3 (In Rage u/f+3, 4, 3+4) has been adjusted so that you no longer lose rage status by just inputting the entire command.
  • Human Cannonball (f+2+3) can now be done by performing a “slide input” for the command (f+2~3).

Note: Bug fixes. The Rage Drive now has to have the 2nd and 3rd hit connect to consume your rage.

Xiaoyu

  • Firecracker (AOP 4~3) now leaves you closer to the opponent on block. Xiaoyu will now also be in an aerial state after having the move blocked.

Note: This makes the move now floatable on block.

Bryan

  • Snake Edge (d/f+3) attack hit box has been made bigger.

Note: Bug fix, sometimes the move will completely whiff right in front of the opponent.

JACK-7

  • Rage Art (In Rage, b+1+2) attack hit box has been made bigger.

Note: Assists in hitting opponents low profiling the Rage Art like with Dragunov’s d+2.

Dragunov

  • Clipping Sweep (d/b+3) now starts up 2 frames slower.
  • Pommel Swing (b+1, 2) 2nd hit now comes out 1 frame slower.
  • Ballistic Upper (while standing 2) attack hit box has been made bigger.

Note: Nerfs. The ws+2 change helps him punish certain lows that recovers in a low profile like Miguel’s d/b+1.

Lili

  • Edelweiss (d/b+4) attack hit box has been made bigger.

Note: Like the Bryan change above.

Leo

  • Xiang Chui (d/f+2+3) now leaves you closer to the opponent on block. It now recovers 1 frame slower on block. It also recovers 4 frames slower on whiff.

Note: Nerf, this makes the move -15 now.

Lucky Chloe

  • Rage Drive (In Rage, d/f+3+4 → 1+2) 1st hit on block makes the opponent recover 7 frames slower. The 1st hit has an additional 1 more frame of active hit frames. Pushback on the opponent after connecting with the 1st hit has also been reduced.
  • Rage Drive (In Rage, d/f+3+4 → 1+2) 2nd hit on block now also makes the opponent recover 7 frames slower.
  • Step Up (while crouching, d/f+4) now has 1 more additional active hit frame.

Note: The pushback for Rage Drive on hit for the 1st hit should make the 2nd hit more easier in combos.

Josie

  • Step In Tracer (ff+4) attack hit box made bigger. The move now has 1 additional active hit frame.

Note: Buff, this move would whiff a lot especially in cases where opponents would stand at the tip range or sidestep it.

Gigas

  • Monster Axe (f+2, d+1) attack hit box on the 2nd hit has been made bigger.
  • Hell Crusher (In Goliath, 2) Now has 2 more additional active hit frames.
  • Repelling Blast (d+1+2) Now has 1 more active hit frame.

Note: Bug fix for the f+2,d+1 which would whiff a lot if the opponent was very close to Gigas.

Kazumi

  • Jab (1) range on the jab has been reduced.
  • Standing four (4) now recovers 2 frames slower on block and on whiff.
  • Crimson Dawn (d/f+1, 2) range on the 1st hit has been reduced.

Note: Nerfs. Standing 4 on block is now -9.

Nina

  • Sideslip (qcf+3) now has crouching status. This move was also adjusted so the move will now connect in situations where it looks like it should hit.

Master Raven

  • Quicksand Catastrophe (while crouching, d/f+3+4 → 4) attack hit box on the 1st hit has been made bigger. The frames where Master Raven has crouching status during the animation of the 1st hit of the move has been increased by 8 frames.

Note: Bug fix, hitbox made bigger make it connect more often since opponents would go right through it sometimes when very close. She also is considered in crouching status for 8 frames longer during the 1st hit animation.

Lee

  • Lee Somersault (4, u+3) now leaves you closer to the opponent.
  • Laser Edge Lee Somersault (d+4, n, 4, u+3) now leaves you closer to the opponent.
  • Rear Cross Punch (b+2) attack hit box has been made bigger.
  • Grass Snake (d/b+3+4) can now be done with d,d/b+3+4.
  • Twister Heel (while standing 2, 4) now recovers 2 frames faster on hit and leaves you closer to the opponent.
  • Silver Tail (while crouching, d/f+4) losing crouching status on this move by cancelling it into HMS has now been fixed.

Note: Somersault changes make them easier to use in combos. d/b+3+4 change was to assist in not getting accidental Blazing Kicks. You won’t lose crouching status by cancelling Silver Tail into HMS now.

Eddy

  • Rage Drive (In Rage, ff+3+4) your opponent recovers 7 frames slower after blocking the 1st hit of the Rage Drive.

Note: You could interrupt the 2nd hit of this Rage Drive with certain moves even after blocking the 1st hit. This has now been changed to prevent that.

Eliza

  • Dark Blade (SRK 2) tracking/homing properties have been improved.
  • Dark Blade Chaos (SRK 1+2) tracking/homing properties have been improved.
  • d/f+2,3 — Due to the 2nd hit of this move whiffing if you manage to land the 1st hit on the opponent’s side, the properties of the 1st hit of this move for your opponent has been changed.
  • Dark Cannon (qcb+3 & air qcb+3) now recovers 3 frames slower.

 

System Changes

  • Certain bugs with Eliza’s projectile attacks being parried/reversed have been fixed.
  • Certain bugs where air throws were not registering on Eliza after she is on the wall (wall splatted) have been fixed.
  • Various other minor system bug fixes.

 

While no date has been set for the console version, it’s an inevitability that we will see these updates on the console at some point.

Sources: ATP; Tekken

Indie title OKINAWA RUSH aims to combine fighting game mechanics with classic platforming/RPG elements

Use Okinawan Karate (and more) to bust open some old-school-style heads in this upcoming indie game.

Indie developers Steven Miller, David Miller, and Gary Angelone are aiming to bring some retro-fueled violence to PC, PlayStation 4 and Xbox One with “intense, skill-based” action-platformer Okinawa Rush, a love letter to classic side-scrolling brawlers, platformers, and RPGs in one. Behind the cartoony sprite art, the game sports a gameplay engine that borrows heavily from fighting game sensibilities: utilizing a broad move set, a combo system, and “parry anything” mechanic.

In addition to single or multiplayer action, the game will feature RPG elements in the form of a detailed story mode, shop system, multiple playable characters with different backstories, and dojo maintenance that will affect your fighter’s abilities. You’ll even be able to improve your stats by practicing katas.

okinawa rush sample 1
okinawa rush sample 2

okinawa rush sample 3

To try the demo, head over to the game’s Steam Greenlight page. You can watch the Super Best Friends try it out for themselves in their YouTube video below (note, NSFW language!):

As of this writing, Okinawa Rush has met its crowdfunding goal, and there are still about twelve hours left. Head over to their Kickstarter page for more detailed information about the project and its developers; they have claimed that if their goal was met, the game would include a guest character: the Baz from Divekick! We’ll have to keep an eye out for confirmation as the project goes forward.

Thanks to Matthew for the tip.

Sources: Okinawa Rush (Steam Greenlight); Okinawa Rush (Kickstarter); Destructoid

Smash 4 is getting its own $10,000 invitational with VGBC’s Smash 4 Boot Camp

While big brother Melee has enjoyed several invitationals with events like Smash Summit and Yahoo Rivalries, the Smash 4 community has been rallying to get its own invite-only tournament. Well, VBGC has finally answered the call and is hosting Smash 4’s first big invitational — named the Smash 4 Boot Camp.

Hosted between December 7th-10th and with $10,000 up for grabs, its structure will be familiar to anyone whose tuned into Smash Summit. There are eight already invited players, two wildcards which qualify by placing highly at either The Big House 7 or GT-X and then six fan voted contenders. The eight invited players are as follows:

  • TSM|ZeRo
  • CLG|VoiD
  • MSF|Larry Lurr
  • RNG|Dabuz
  • MVG|Salem
  • P1|Tweek
  • FOX MVG|MKLeo
  • NRG|Nairo

Much like Smash Summit, there will be plenty of other events and side activities alongside the main tournaments. If you have your own ideas for potential activities, put forward your thoughts via this sheet. For extra information on the event, check out the official Smash 4 Boot Camp smash.gg page. Player voting will commence in early November, so start thinking of players you’d like to see at Smash 4’s first major invitational.

Sources: VGBootCamp; smash.gg

BlazBlue: Central Fiction’s 2.0 update is coming to Steam on September 14th

The time for the “PC Master Race” players has come sooner than most expected. BlazBlue: Central Fiction fans who use the Steam version have been behind their console brethren, but not for much longer. The update is coming on September 14th, Thursday, for free.

Per console 2.0 version, the DLC character, Jubei, costs $7.99 (800 yen).

Shini, a developer who works on the PC versions of Arc System Works games, tweeted that there might be a small delay for the Jubei DLC.

Stay tuned to SRK’s continued coverage of BlazBlue: Central Fiction 2.0.

Source: BLAZBLUE OFFICIAL

Frosty Faustings X’s Tatsunoko vs. Capcom tournament will be played on PC, with Giants legal

Tatsunoko vs. Capcom got quite the boost at this year’s Frosty Faustings IX, with top TvC players showing that the black sheep of the Versus series is still very much alive. With the Tatsunoko vs. Capcom Discord bustling with players, the TvC community are planning to go big for their tournament at Frosty Faustings X.

First off, the TvC tournament at FFX will be the first offline event that has players playing on a PC, using the Dolphin emulator. Thanks to a custom-built TvC competition setup, 10 players can play at the same time and with a special HD build of Tatsunoko vs. Capcom. Players can also use any controller they want and any character they want — yes, that does include Giant characters.

You can sign up for Frosty Faustings X right here and check out the TvC Discord if you want to learn how to play.

Source: Tatsunoko vs. Capcom Netplay Community

Street Fighter V servers will be down for maintenance between 11:00 AM and 3:00 PM PT today

Another offline Tuesday this week.

While there are no DLC characters or costumes expected to be added to Street Fighter V this week, server maintenance will still lock us out of CFN for a few hours: from 11:00 AM to 3:00 PM PT, to be exact.

As Menat just joined the cast, it’s unlikely this has anything to do with the last character expected to be added as part of Season 2: Guy’s lost master Zeku. We’ll see this afternoon if this is just routine maintenance for CFN, or if some surprise content/patching will be slipped in.

CFN banner

Source: SFV Server (Twitter)