Shroud of the Avatar: Latest Newsletter Details ‘How We Did It’

Latest Newsletter Details

The latest Shroud of the Avatar newsletter is, as usual packed with information about all that has been going on in the game. Of particular interest in this week’s letter are a pair of articles dealing with the creative process: The first of an in-game demon; the second how a PvP arena was created using the provided tools.

Shroud of the Avatar: Release 23 – Empowering the Shadows

Release 23 - Empowering the Shadows

Shroud of the Avatar gets new content just in time for All Hallows Eve, so you can expect the 23rd release to contain all sorts of tricks and treats. Plus, this month has seen some needed focus on some of the… shadier… elements of role play. Red Thomas traveled to Austin and spoke with the team to learn more.

Shroud of the Avatar: Jannaford Coming in R23 Along with Player-Named NPCs

Jannaford Coming in R23 Along with Player-Named NPCs

The latest Shroud of the Avatar newsletter has arrived hot off the press that includes the usual boatload of information. Of particular note this week, Portalarium has revealed Jannaford, a new scene devs have been preparing for Release 23. One of the newest members of the team, Richard Matey, has been instrumental in the level design of Jannaford as is evidenced by the great looking screenshots.

Shroud of the Avatar: Release 22: Marking Time

Release 22: Marking Time

Release 22 is all about keeping time in Shroud of the Avatar as a new music system is added to the game and plans for next quarter’s development is coming together. Red Thomas takes a look at what to expect in the next release after his monthly trip to Austin where he visited with the team.