While it’s ostensibly a fighting game designed with simpler inputs, SNK Heroines: Tag Team Frenzy has proven itself to have a combo system that’s quite open to some modicum of creativity — and Combonauts exploit this system in their newest combo video for the game.
The video below focuses on Sylvie Paula Paula, one of the more unique-looking additions to the SNK canon. The video below has the added challenge of not using items to extend the combo, so all the combos below are extended only with the tools Sylvie has, in addition to tagging into herself.
If you haven’t jumped into Blade Strangers yet and wanted to know more about the game’s mechanics — or if you’re just a new player trying to find your way — then End Gang‘s latest video is worth checking out. In it, he breaks down the game’s style, combo system, meter options, and more.
This game’s combo mechanics — such as offensive skill — play an integral part in the pacing and even neutral of the match. Understanding how these mechanics work and how to manipulate your opponents use of them is key to understanding, and enjoying, Blade Strangers itself.
“Even if I don’t win, any chance to go to a tournament and compete against the best New Zealand has to offer is an amazing opportunity.”
Sebastian “Reno” Musumeci is the latest star in “Re:Sports”, a segment of New Zealand’s state-owned TV network “TVNZ”. His lighthearted and optimistic approach belies the skills that, just a month ago, earned him a sponsorship with VizardGG.
This Necalli pro knows his competition — GhostChips and WaZa, previously interviewed on the same show — aren’t going to give up easily, particularly with a trip to Paris on the line. But with a strong character and a strong will, Reno is ready for the Red Bull Kumite NZ 2018 Qualifier on September 22nd, 2018.
Final Showdown is back with another set of Dragon Ball FighterZ combo videos. For this batch, he returns to one of his favorite character to break down: Teen Gohan.
The video below focus on various max damage combos for Teen Gohan. The recent patch has made some of his old loops more lenient, resulting in more practical damage becoming available for the character.
In addition to the mid-screen conversions shown above, he also shows combos Teen Gohan can do with his back to the wall, comparing the damage outputs and positioning of these various options.
Last, but not least, Final Showdown also demonstrates a bug where Teen Gohan gains extra hitstun doing his uppercut out of an autocombo. He uses this in the video below to set up a touch-of-death combo.
“Sagat is not able to assert offense (…) He’s the weakest character I play right now.”
Sagat pro Bonchan may have felt like a miracle happened when his main finally got announced in Street Fighter V: Arcade Edition, but as he’s developed his own take on the King, he’s become concerned with his place in the meta. He shares those concerns, and how he’d personally adjust the character, in his latest interview with BornFree.
“The number one thing I want to change is Tiger Knee,” he shares as he recalls the freedom of Street Fighter IV Sagat. Despite his hesitation, he’s still playing the character in tournament, and will play him in most situations — unless his opponent picks Guile, that is.
Bigben, Eko Software and Maximum Games have sent out a brand new trailer from the upcoming ARPG, Warhammer: Chaosbane. This time, the trailer focuses on the lore and setting for the game that is the “first Action-RPG to take place in the world of Warhammer Fantasy Battles”.
The works of Yoshihiro Togashi are celebrated through their addition to Jump Force.
Bandai Namco Entertainment isn’t finished showing off new content for the upcoming Shonen Jump brawler JumpForce yet. Yu Yu Hakusho‘s Yusuke Urameshi and Toguro were announced via a new trailer for Tokyo Game Show 2018. The two characters look fantastic in the game’s unique art style, and are shown battling on a new stage based on the real world Himeji Castle. The new trailer also gives the first look at gameplay for the recently announced Killua and Kurapika from Hunter X Hunter.
Bandai Namco Entertainment also released a trailer showcasing Jump Force’s original characters and their personalities. All four of these characters were designed by Dragon Ball‘s Akira Toriyama. To be honest, the characters give off a strong Dragon Ball Xenoverse vibe, with Glover echoing Time Patrol Trunks and Galena and Kane resembling Towa and Mira. Overall, the insectoid appearances of the title’s ANTagonists are really neat. It will be interesting to see how they all transition to the game’s engine.
The release window for Jump Force was also announced to be February 2019 for Xbox One, PlayStation 4, and PC. Pre-orders grant players 3 exclusive costumes for their custom fighters based on characters from One Piece, Dragon Ball, and Naruto, and Frieza’s pod as a lobby vehicle. The Collector’s Edition will feature a 30 cm statue of the title’s main three protagonists, a steel book, the season pass which includes 9 additional characters, and three art boards.
Square Enix and Team Arcana just revealed their new trailer for Million Arthur: Arcana Blood’s PlayStation 4 release at Tokyo Game Show 2018.
The trailer is mostly re-purposed footage from Million Arthur: Arcana Blood‘s arcade opening, right down to the game’s theme song Die or Dice? by Kotoko. Because of this, there’s not a tremendous amount of new stuff to the trailer — aside from new footage of Iori super-canceling his rekkas. Perhaps not the biggest revelation in a game where you can call assists mid-combos, but hey, it’s something. Hopefully Iori will make his way into a location test build of some time before MA:AB’s release — or at least get some more footage before TGS 2018 concludes.
Million Arthur: Arcana Blood hits PlayStation 4 in Japan on November 29.
At Tokyo Game Show 2018, a new build of SoulCalibur VI showed up with Cervantes and Raphael playable… this time, intentionally so. At around the same time, the NDA lifted for various top French players who have been demoing the game, such as Hayate EIN and KayaneTV. Put together, this means that there’s a flood of new SoulCalibur VI content to pour through. Let’s jump in!
First, Hayate EIN showed off Soul Chronicles, Libra of Souls and Battle modes. Here’s where we first see several open character slots, and a surprise appearance from a CPU with Lizardman’s movelist. He doesn’t have his Winged Stance from SCV or his Crawl stance from SCIII or IV, so this appears to be a return to classic SC/SCII Lizardman. The question now is simply: when will he be playable?
Hayate also brings us our first true glimpse of some of Azwel’s capabilities…
…as well as some fine exploration of Raphael’s new movelist via SoulCalibur FR against a Cervantes player. My word, Raphael’s Soul Charge 6BBB does a grip of damage, doesn’t it?
KayaneTV shows off the first 15 minutes of Gerlat’s story mode.
And here’s a truckload of new footage from TGS. The following players may not be FGC, but it’s still the first glimpse we have of the playable builds of Seong Mi-Na and Voldo.
With a month left and 4 character slots sitting blank, certainly two of the spaces is Tira and Lizardman. It’s gonna be tough waiting to see what Namco plans to do with those other two spaces.
A brand new trailer for Assassin’s Creed Odyssey has been released that’s just plain fun. If you think you have an exciting life, you may want to check out the life of the Ancient Greek adventurer Alexios as he spends his waking days LIVING!