Koihime Enbu video interview sheds light on the game’s design choices

Koihime Enbu is a highly underrated fighting game that’s been out on the market for a bit now. If an anime aesthetic doesn’t frighten you and you fancy fighting games that rely on fundamentals, it might be just the game for you. Even more interesting is the fact that one of the bigger influencers of the game’s design is none other than Virtua Fighter.

Brett discovers that in his video interview with the game’s Creator and Producer, Kouhei Nakamura. The follow-up questions delve into charge motions; for simplicity’s sake, there are no charge motions in the game, despite many other fighting game titles featuring them. After talking a little bit about which title is his favorite (he has diverse taste), Nakamura mentions that there are a few things to take care of before being able to bring Koihime Enbu to PlayStation 4. There’s also an interesting approach to balancing the game. The director focuses on one character and tries other fighters against her. Nakamura attended Evolution 2016 and shares some of his impressions from the event. The rest of the video talks about topics such as adding more characters to Koihime in the future and Nakamura’s desire to make a new fighting game geared more for the international market.

If you’re eager to try the game, currently, there’s a Koihime Enbu Steam sale, which marks it down by 20%. Check out the Koihime Enbu video guide to familiarize yourself with the basics.

Source: Degica Games

Meet Index and Railgun in the latest Toaru Majutsu no VIRTUAL-ON trailers

To help familiarize fans with the world of their crossover mech arena fighter Toaru Majutsu no VIRTUAL-ON, Sega has started releasing a series of character and Virtuaroid trailers.

The latest of these focus on two of the more important characters in the series: the British nun Index and the electromagnetically charged student Mikoto “Railgun” Misaka. Both should be familiar to anyone with passing knowledge of the Toaru Majutsu no Index franchise — Index lends her name to that of the franchise, while Mikoto became the lead of her own spin-off series Toaru Kagaku no Railgun.

The trailer below focus on their involvement in this crossover, showcasing some of each characters’s story as well as the Virtuaroids that they pilot. Index takes control of the IDX-10/3000 BAL-RlooN is a new design unique to Toaru Majutsu no VIRTUAL-ON that seems to attack with “cute” items. Mikoto on the other hand pilots the HBV-502-H8/VSL Raiden 502 “Judge Igniters,” a new version of the classic Raiden line of Virtuaroids from previous games.

Check out both trailers below.

Toaru Majutsu no VIRTUAL-ON hitsPlayStation Vita and PlayStation 4 in Japan on February 15, 2018.

Source: Sega

Face destruction in this Dragon Ball FighterZ Beerus breakdown by Perfect Legend

Bandai Namco has released yet another special character breakdown for Dragon Ball FighterZ. This time, the focus is put on Universe 7’s God of Destruction himself: Beerus.

Beerus possesses the power to destroy anyone for even the slightest of faults (such as not feeding him his favorite foods), and this is manifested in his moveset that involves a lot of long-range moves that get to his opponent before they get to him. This includes being one of the few characters that can combo from a neutral ki blast on hit.

The most important set of moves Beerus has, however, are the orbs of destruction that he can summon and use in various ways. They can be called into play in multiple ways, though he still needs to be careful — as his opponents can Super Dash through them.

Dragon Ball FighterZ launches onto PlayStation 4, Xbox One, and PC on January 26.

Source: Bandai Namco Games

The mysterious Dr. Coyle joins the ARMS roster in its final major content update

Capping off their series of free content updates, the stretchy-limbed fighter ARMS is getting one final character, and a new stage as part of its Version 5.0 update. Along with the [NAME REDACTED] stage, players can now fight as the mysterious director of the ARMS laboratory, Dr. Coyle.

The scientist behind both Springtron and Helix, Dr. Coyle hopes to put all the data she has gathered into action, in becoming the top fighter on the ARMS Grand Prix. Not only can she conjure a third arm by charging her punch up, she can briefly turn invisible to surprise her opponent. Along with a ice nunchaku ARM and an electric parasol ARM, her main weapon is based on Hedlok – the evil multi-armed robot of her own creation. With this ARM, she can fire off a deadly energy orb which explodes on impact.

While Nintendo plan to release additional balance updates in the future, Version 5.0 is the final major content update for ARMS. There are still plans for regular Party Crash events to keep players interested — so don’t hang up your gloves just yet! ARMS is also having its first major tournament at Evo Japan next month, so tune in to see the world’s best virtual pugilists fight it out.

You can read the full version 5.0 patch notes right here.

Source: Nintendo

Noctis warps into the fray in this latest Dissidia Final Fantasy NT character trailer

Square Enix has been slowly doling out numerous character trailers for the main characters from various mainline Final Fantasy games that are appearing in Dissidia Final Fantasy NT. Now, they’ve come to the most recent one of them all: Noctis Lucis Caelum from last year’s Final Fantasy XV.

As with the previous trailers, this one showcases part of the game’s story mode that features Noctis. Then it goes on to show off some of his warp-happy gameplay.

Check out the trailer below.

Dissidia Final Fantasy NT is coming exclusively to PlayStation 4 on January 11 in Japan, followed by January 30 for Europe and North America. For players interested in trying it out before then, an open beta is coming to both Japan and the West.

Source: Square Enix

Bet on blue with this Super Saiyan God Super Saiyan Goku trailer for Dragon Ball FighterZ

With the recent announcement of Dragon Ball Super characters Beerus, Goku Black, and Hit joining the cast of Dragon Ball FighterZ, it’s easy to forget that these aren’t the first two characters from the series to join the game. The Super Saiyan God Super Saiyan version of Goku and Vegeta are also coming to the game as early unlockable characters for those who pre-order it.

Now, most likely to help remind people that these two exist (and help drive pre-orders), Bandai Namco are releasing individual trailers for these two: starting with Goku.

Super Saiyan God Super Saiyan (or Super Saiyan Blue, for short) is a concept that was explored more in Dragon Ball Super — as such, the moves Goku does here reflect the many new things he’s learned in the series. This includes the ability to power himself up more by combining the form with the Kaio-ken technique, which is demonstrated as part of one of his super moves in the trailer below.

Dragon Ball FighterZ is coming to PlayStation 4, Xbox One, and PC on January 26 in the West, and February 1 in Japan. For those looking to get a taste of the game, an open beta is coming this January.

Source: Bandai Namco Games

The Philocypher interviews AutoMattock on “FGC Philosophy” — talks learning Street Fighter V and Zeku

Just like he did with Gen in the early days of Street Fighter IV, AutoMattock has helped document and define the way Zeku works in Street Fighter V. These characters might have some common threads thanks to their stance-switching mechanics, but both are still very complex and difficult to learn within the short amount of time AutoMattock has done so.

In his guest appearance on The Philocypher’s FGC Philosophy, AutoMattock breaks down how he’s able to do this: his history in the FGC, and the invaluable strength of experience, regardless of what game you come from.

Source: The Philocypher

Black is always in style — Marvel vs. Capcom: Infinite character tutorials for Venom, Black Widow, & Winter Soldier

Don’t let the unknown consume you, learn the new characters’ basics!

Following suit with Capcom’s tried-and-true tradition of teaching players how to utilize new characters, the developer has released three new tutorial videos showcasing the potential of DLC newcomers Venom, Black Widow, and Winter Soldier.

Capcom UK Community Manager Matt “The Street Writer” Edwards is back to share his wisdom about each character’s special moves, hyper combos, and more! Venom’s Venom Web Hyper combo is a great move to end a combo with or punish throughout the screen. Black Widow’s gauntlets can create time bombs on blocks and hits, and create opportunities for a variety of combos. Winter Soldier’s Unyielding Justice Hyper combo shares its name with Captain America’s level 3 combo, but is entirely unique to the character, unleashing the efficient brutality the character is known for.

The release of these characters wraps up Marvel vs. Capcom: Infinite‘s 2017 Character Pass. It has been a heck of a ride so far for Marvel vs. Capcom: Infinite, with its own hits and misses. Here’s to a great 2018 for characters, costumes, balances, and features!

Here are the rest of the character tutorials previously released by Capcom! Put their teachings to good use and be the best you can be!

Source: Marvel vs. Capcom

Can Muscle Power tame the falls? Snake Eyez goes kayaking in Episode 4 of “Away from Keyboard”

Snake Eyez tries his hand at waterfall running!

In episode 4 of Red Bull TV’s Away from Keyboard, CYG BST.RB|Darryl “Snake Eyez” Lewis takes a break from his calculating Zangief play to learn the fundamentals of kayaking from professional kayaker Rafa Ortiz — and then faces his fears to take on the challenge of waterfall running. Will this kind of risk-taking have a lasting impact of his fighting game perspective? Check it out in the video below!

All four episodes of Away from Keyboard can be watched on Red Bull TV.

Source: Red Bull Esports

The Icons: Combat Arena closed beta begins this month, with additional invites rolling out in January 2018

Since its official title reveal back at this year’s Evo, people have been clamoring to get into the closed beta for Icons: Combat Arena. You won’t have to wait too much longer, as the closed beta is starting later this month for those who have play-tested the game at events like Genesis 4, Super Smash Con and Twitchcon.

500 invites will be sent out later this month, with the first wave of sign-up invites going out in January 2018. Wavedash Games are planning to release a steady flow of invites from January onward, gradually increasing the size of the closed beta test pool. This first round of beta testing is limited to North America for now — Wavedash will expand the Icons closed beta to Europe and beyond later in 2018.

So far, five of Icons’ starting eight characters have been shown off — the Duo, the Floaty and the Weapon Fighter have yet to be officially revealed. According to the dev vlog linked below, the Duo character is the next fighter to be revealed, with their name being Afi and Galu. Based on some of the concept art seen in this 2017 recap video, the Weapon Fighter looks to wield a glaive/halberd-style weapon.

Source: Wavedash Games