In Tekken 7 tournament play, Rage Drives tend to fall into one of two categories: either as a neutral tool or as a combo extender. This isn’t a hard-and-fast rule, but you’re a lot more likely to see Rage Drives used in the way they are clearly built for. Clear examples of this are Heihachi’s powerful combo-filling stomp, or Xiaoyu’s mix-up low combo starter.
Lars’s Rage Drive sits at an odd place, then. It can only be done from “Silent Entry” stance, so it doesn’t quite have the explosiveness of, say, Paul’s Rage Drive Death Fist. But it also doesn’t wildly increase the combo damage output on Lars’s Juggles, only netting him another 5% or so typically.
This is where JusticeSoulTuna‘s video comes in: here, he examines the strength not of Lars’s damage output from Rage Drive, but the rushdown setups afterwards. On block, Rage Drive puts Lars into his “Dynamic Entry” stance and leaves him at +7 on block — enough to counter-hit freely with DE 2. It also gives him an uninterruptible throw attempt from DE stance, if you think the opponent’s throw-breaking is less than stellar. If the opponent gets hit by DE 2 on normal hit instead of counter-hit, you also have another counter-hit setup for B+4: an underrated safe, high-damage on counter-hit, unparryable mid.
Source: JusticeSoulTuna
