Japan unveils its new Smash 4 Power Ranking, ahead of Evo 2017

First the PGR, then SSBMRank and now the Japan Power Ranking! With Evo coming up on us fast, Japanese statistician haruki has finally released the country’s full Smash 4 Power Ranking. Larger than most Western variants, their ranking lists the country’s 200 best players, with the top 30 having their achievements memorialized in video form.

The videos showing off the top 30 are truly something–with each player getting a breakdown of their best wins, a map showing where they have competed and even a special end-card which relates to a memorable moment from their Smash career. I’d love to see haruki and editor cooder collaborate with the PG Stats team for the PGR v4, as the editing in these videos really add some personality to the whole affair.

As for the actual rankings, KEN has held onto the title as Japan’s best Smash 4 player, with 2GG’s komorikiri retaining his second place position. LG|Abadango has moved up from seventh to third place, while former bronze medalist Shuton has dropped down to sixth. You can find last season’s list here, if you want to check how the positions have changed.

JPR Smash 4 v3

Out of the top 15, only four–Choco, Shuton, T and Hikaru–are not attending Evo this year. With Japan fielding so many heavy hitters for this year’s event, I’d be surprised if you didn’t see at least two or three players on this list making it to Sunday finals. You also have to note the huge character variety in Japan’s ranking, when compared to the West. Every top 10 player mains a different character and the only repeating characters are Bayonetta, Rosalina and Luma, Pit and Duck Hunt.

Source: Harukisb

Check out UltraChen TV’s Evolution 2017 pre-show!

David “UltraDavid” Graham and James Chen are the hosts of the aptly named UltraChenTV show. This livestreamed series is a weekly discussion of the latest news and chatter in the FGC, and there’s no FGC topic bigger right now then this weekend’s Evolution 2017.

The two renowned commentators break down the game lists, rules changes, stats, and what their expectations are for the event.

There are also special guests to discuss various major tournaments. For The King of Fighters XIVGiby “Dr KOF” Zia gives his predictions for the top players. Since his 2014 predictions were 100% accurate, it’s worth listening to his analysis!

To talk Guilty Gear Xrd REV 2, they bring on the one and only Steve “Tasty Steve” Scott.

UltraDavid happens to be a strong follower of Injustice 2, so he leads the way in this NetherRealm Studios discussion.

To discuss Super Smash Bros. Melee and Super Smash Bros. for Wii U, Nintendo’s favorite commentator D’Ron “D1” Maingrette was brought on board.

Circa ESports manager Brandon “Tuboware” Brockman sings the praises of Tokido for Ultimate Marvel vs. Capcom 3.

James “XiePlus” Xie thinks this year’s BlazBlue tournament is too close to call, citing the unprecedented number of champions attending for the first time.

Reepal “Rip” Parbhoo of Level Up Your Game thinks top 8 will be all international players in Tekken 7.

And, of course, as Street Fighter experts, Team UltraChen tackle Street Fighter V.

And that’s every main-stage game broken down for your listening pleasure! Hopefully this Evo preview tides you over ’til Friday.

Source: UltraChenTV

Samurai Shodown V Special is coming to PS4 and PS Vita, and it’s playable at Evo 2017

Teased by SNK earlier today and then revealed on the PlayStation Blog, an uncut version of Samurai Shodown V Special is coming to PS4 and PS Vita. This port contains all the blood and gore from the arcade original, with a beta version playable at Evo 2017.

SNK are working with Code Mystics for this port–the company who handled the recent PS4 and PS Vita rerelease of Garou: Mark of the Wolves. As a result, this version of Samurai Shodown V Special will feature Trophies, online multiplayer and a special Gallery mode where players can unlock artwork and other behind-the-scenes bits and pieces.

If you want to try out the beta build of the SNK classic, it will be playable at the Sega/Atlus booth on the Evo show floor.

Source: PlayStation

Frabisaur shares a new Nash reset for Street Fighter V Season 2

Resets in Street Fighter, or any game, lose their potency the more familiar you are with their existence. This is assuming, of course, that there’s no “real” mixup off the reset. This is the argument YouTuber Frabisaur has against the commonly used Nash resets in tournament right now–they aren’t practical once you’re familiar with them.

In this video, Frabisaur breaks down these commonly used resets, their weaknesses, and explains the strength of his newly crafted V-Trigger reset in comparison.

What do you think of this refined tech?

Source: Frabisaur

King Jae discusses how to analyze your own matches, and how it’ll help your Tekken 7 game

Everyone wants to improve. No one wants to lose. The hardest part to accept about both of these statements is that you cannot improve without losing–it is fundamental to the learning process of fighting games to encounter a problem and figure out a solution.

YouTuber and top British player King Jae suffered a big loss recently in top 32 at Tattakai Holland. He took this loss not as something to fret over, but as a learning (and teaching!) opportunity for himself and his audience. In this video he shows you how he re-watches his matches, and what he mentally takes notes on to help improve his game for the future.

Source: King Jae

New Marvel vs. Capcom: Infinite gameplay footage from PlayStation Underground

Since the week of E3 and CEO 2017, we haven’t really seen much in the way of new gameplay footage for Marvel vs. Capcom: Infinite. This is something that has left more than a few disappointed, considering that the gameplay is the best thing about the game in its current state. But now we finally have some new, direct feed, gameplay footage.

The new footage comes from Sony’s own PlayStation Underground. The footage in question (which seems to have been shot at E3) goes over both the publicly downloadable Story Demo, as well as the versus demo that was shown at E3 and CEO. Capcom’s Peter “ComboFiend” Rosas chimes in on the latter, where he shows the PlayStation Underground’s Ryan Clements the ropes and tries his best to not beat the him up too hard.

At over 20 minutes long, there’s quite a bit of footage to pore through here. Alongside explaining the game’s systems such as the Infinity Surge and Infinity Storm, as well as the optional easy combos, we also get to see some characters we didn’t get to see much of in previous footage, such as Ryu and his new moves such as his new Evil Ryu banishing level 3 hyper, and his Sen Hadouken beam special. Additionally, we get to see just how much the damage difference between auto combos and regular, manually performed, combos is (it’s a lot).

Source: PlayStation Underground

BornFree unearths Tokido’s “I Body Him” quote from Red Bull Kumite 2015

It is the personality of the players that make up the most important and exciting parts of fighting game tournaments. We’re in an age now where, thanks to subscriber walls and non-archived footage, we risk losing moments of hype and/or hilarity.

BornFree submits this recently scavenged Tokido clip for Red Bull Kumite 2015 as an example of both.

Evo 2017 is just around the corner, and soon plenty of players will get their chance to cut a memorable moment the way Tokido did here. Let’s hope they have the same ease and charisma he displayed at the Red Bull Kumite.

Source: BornFree

PND|Ketchup looks at “What’s Changed” in Injustice 2’s July update

After doing a series of videos covering the changes of some of the Injustice: Gods Among Us veterans heading into Injustice 2, PND|Ketchup and Mustard have decided to make videos looking at any patch changes that come to the game, starting with the title’s most recent update.

Though it was more about fixing bugs and providing some quality-of-life improvements to the game, the patch did impact several characters by fixing a bug that allowed several heroes and villains to get full combos off of throw techs while there traits were active. These included the likes of Atrocitus, Batman, Dr. Fate and Brainiac.

In the case of Atrocitus and Batman, this removes some extremely high-damaging combos that they could get off of restands and certain Interactables that was unintentional. However the one seemingly hit the hardest by this change is Dr. Fate, who can no longer combo off of his throw midscreen with his Traited ankhs, though he can still combo off of Final Judgment and Final Punishment in the corner as intended.

Brainac’s Beta Strike will now be destroyed if it is out after a Throw Escape, but the Collector Of Worlds can still combo off of drone calls with some tight execution. You can see the full video below and read the full list of patch changes here.

What do you think of these changes? Do you appreciate NetherRealm’s more conservative approach to patching as we head into Evo? Let us know in the comments.

Source: PNDK&M

Episode 2 of Red Bull eSports’ “Mind Games” covers Snake Eyez vs. Fuudo and Snake Eyez vs. his controller

Red Bull eSports continues its documentary series on the life of Darryl “Snake Eyez” Lewis, and his performance during Final Round 20. In today’s episode, he faces his strongest opponents yet.

Snake Eyez has two antagonists in this story: the most obvious is his opponent, Keita “Fuudo” Ai. It’s his second opponent, however, that sends Snake Eyez reeling: his malfunctioning controller. Zangief ends up frozen in a crouching position, and Snake Eyez ends up losing to Fuudo through no fault of his own. This episode is the narration of Snake Eyez’s mental state in that horrific moment, and what he tries to do to bounce back.

Source: Red Bull eSports

Xian discusses Street Fighter V’s defensive options in the latest episode of Gfinity’s Training Series

With Evo nearly here, you’ll no doubt be doing some last-minute lab work to prepare for your bracket. If you’re looking to improve your defence in Street Fighter V, the latest episode of Gfinity’s Training Series could be just what you need. Hosted by RZR|Xian–a pioneer of precise, defense based play–this guide should help improve your ability to block or escape anything that comes your way.

From backdashing out of block-strings to finding that one normal that can help you escape a combo, Xian lists a bunch of options that players should be aware of when they are on the defensive. Xian will no doubt put some of these options into practice at Evo, so this guide will give you that leg up, should you come across him during the tournament.

Source: Cross Counter TV