Bandai Namco drops PC specs, a 3rd character trailer, and three tutorial videos for Tekken 7

After a wait that has seemed as long as the Mishima family feud itself, the console/PC release date for Tekken 7 is less than two weeks away. Just in time for the approaching day, Bandai Namco has released specs for the PC version, as well as a new character gameplay trailer and three tutorial videos, quickly breaking down some of the game’s mechanics.

The PC specs are as follows:

Minimum requirements:

OS: Windows 7/8/10 (64-bit OS required)
Processor: Intel Core Intel Core i3-4160 @ 3.60GHz or equivalent
Memory: 6 GB RAM
Graphics: NVIDIA GeForce GTX 660 2GB, GTX 750Ti 2GB, or equivalent
DirectX: Version 11
Network: Broadband internet connection
Storage: 60 GB available space
Sound Card: DirectX compatible sound card or onboard chipset

Recommended specs:

OS: Windows 7/8/10 (64-bit OS required)
Processor: Intel Core i5-4690 3.5 GHz or equivalent
Memory: 8 GB RAM
Graphics: NVIDIA GeForce GTX 1060 equivalent or higher
DirectX: Version 11
Network: Broadband internet connection
Storage: 60 GB available space
Sound Card: DirectX compatible soundcard or onboard chipset

The three tutorial videos linked below demonstrate basic movement  and explain the new Rage Art and Power Crush systems.

And Kuma, Josie, Xiaoyu, Claudio, Paul, Panda, and Shaheen flaunt their moves in character trailer #3!

Be sure to pick up your PS4, Xbox Oneor PC copy of Tekken 7 on June 2nd!

Sources: DualShockers; Bandai Namco Entertainment America

Punch and sway your way to victory with this quick combo guide for Vanessa in The King of Fighters XIV

Vanessa’s flashing swaying and street boxer style make her look fun to play, but those crazy combos she pulls off aren’t easy. Thankfully Colifowerz is here to show aspiring Vanessa players how to bring their A-game into the ring.

Speed is definitely one of Vanessa’s strong suits.  Studying her moves you can see that–for the most part–she recovers quickly, strikes fast, and can quickly change the pace of a match if you know how to use her. The balance of this lies in her execution, which is challenging yet rewarding for those willing to put in the time to master the inputs and sequences.

This basic principles and more are mapped out in Coliflowerz’ quick combo guide for Vanessa. Be sure to check it out as well as his other The King of Fighters XIV combo tutorials

Source: Coliflowerz

Capcom’s candid chat with Marn at Battle Arena Melbourne 9: “Broken” characters, traveling, & player critiques

Capcom’s post-Battle Arena Melbourne 9 interview with Rize|Marn reveals that his trolling comes just as heavy in a conversation as it does during a heated Street Fighter V match. His jovial nature doesn’t make him any less of a competitor, though: he was able to make it in the ranks of the top 16 at the Australian Capcom Cup Qualifier.

Marn spoke honestly about his feelings on the current version of Street Fighter V’s character balance and playability. He had a particularly strong, yet mixed opinion about the Crush Counter system, on which he had this to say:

“I love watching this game. I don’t like playing this game. But if you removed Crush Counter, I would like playing this game, but I wouldn’t like watching this game.”

You can check out the entire candid chat in the video below.

Source: Capcom Fighters

Somniac schools Capcom on some Austrialian FGC history in this Battle Arena Melbourne 9 interview

You might recognize Dark Sided|Somniac’s Bison from the Ultra Street Fighter IV days, but the Melbourne, Australia native has been active in his hometown’s fighting game scene since the era of Street Fighter III. Capcom was able to catch up with Somniac at Battle Arena Melbourne 9, where he took 25th place after clashing with some of the world’s best.

Somniac is actually the winner of Battle Arena Melbourne 5 and 7, and has a lot of unique insight into his country’s now prominent Street Fighter scene. A few cool pieces of Australian fighting game history were extracted for the unknown international observer in the interview–which you can view in full in the video below.

Source: Capcom Fighters

Battle Arena Melbourne 9: Xian talks to Capcom about building a solid Ibuki, taking a strategic rest from competition

In his post-Battle Arena Melbourne 9 interview with Capcom, Razer’s Xian seems slightly deflated, despite taking an impressive 5th place at the Capcom Pro Tour event. He cites the cause of his disposition to losing to Grpt|Fuudo, and being sent home by Echo Fox|Tokido–two players that have become his demons since his recent switch to Ibuki.

Though a little bummed out, Xian is already thinking of future victories, saying that he plans to take a hiatus from the tournament scene to re-access his whole strategy in Street Fighter V. Xian says the next time you see him will probably be at Tiger Knee 2017. You can watch his full interview with Capcom right here:

Source: Capcom Fighters

Infiltration’s presence in Street Fighter V is alive and well: Capcom’s interview at Battle Arena Melbourne 9

After stating that he wasn’t ready to attend any Capcom Pro Tour events back in April, some were wondering if Street Fighter V had left Infiltration behind–but the South Korean Evo champion’s performance at Battle Arena Melbourne 9 should more than prove that he’s still a force to be feared.

His post-tournament interview with Capcom’s Matt Edwards shows that he is still very much plugged into the scene, as he spoke on topics such as: his reasons for picking up Karin, Ed’s character design, why Punk is the one to beat, and more. He also had praises for Australia’s fighting game scene, and some suggestions for changes to Street Fighter V’s mechanics. You can watch the full 21-minute interview below.

Source: Capcom Fighters

First 4 Figures reveal 17″ Marshall Law figures; Premium version features a golden Chinese dragon

First 4 Figures have revealed three new statues of Marshall Law, Tekken’s Bruce Lee-inspired kung-fu cook. The finished products are 17 inches tall, and depict Law in his Tekken 6 and Tekken 5: Dark Resurrection outfits.

In addition to the two garment variations, there is an exclusive version that includes an elevated base, painted with red clouds and encircled by a ferocious golden dragon. The standard figures are priced at $384.99, while the premium figure runs for $499.99. Pictures of all three statues can be viewed in the gallery below:

law 1
law 2
law 3

The team at F4F also did an hour-long stream in which they talked about the inspiration behind the premium statue’s dragon attachment, their affinity for Marshall Law, and some details on what it took to bring their latest statue to life. The upload is both entertaining and informative, and you can check it out right here:

Source: Dualshockers

Fight like a son of Geese with this Rock Howard combo guide for King of Fighters XIV

Even if you’re familiar with Rock Howard’s Capcom VS. SNK 2 and Garou: Mark of the Wolves appearances, the son of Geese Howard brings a lot more to the table in King of Fighters XIV. With a decent range of new and improved tricks up his sleeves, it can be difficult to pick up a fighter like Rock and know just where to start.

Thankfully this combo guide from Coliflowerz lays out a few paths one can take that can lead your opponents to a true South Town beatdown. The video shows the advantages that several different combo-starting moves have and proceeds to demonstrate some of the combos stemming from them. With off-the-ground attacks, wall bounces, and different levels of counters available, you can expect to utilize the whole stage while learning these.

More of these The King of Fighters XIV combo guides from Colifowerz can be found right here.

Source: Coliflowerz

Plans to add Roger Jr. to Tekken 7 were cancelled for fear of backlash from “animal activists”

In an interview with VG 24/7, Katsuhiro Harada says that plans for adding the genetically engineered kangaroo Roger Jr. to the Tekken 7 roster were been scrapped due to potential backlash from “animal activists”. In the interview, he referred to a viral video in which a man is seen punching a kangaroo after it put his dog in what can easily be described as a “headlock”.

While many have deemed the man a hero for doing what was necessary to save his pet, the man reportedly received serious threats from animal activists for his actions, and Harada seeks to prevent a similar controversy from reaching his game.

“It seems that in the last few years there’s a lot more animal activists – even though they probably wouldn’t play our game they would still hear about that, about a kangaroo in our game being punched, and would complain about it,” he said.

The Tekken developer says fans need not worry about Kuma being removed, since he is “obviously stronger than a human being”.

You can check out the full VG 24/7 interview here.

Source: VG 24/7 via Destructoid

Plans to add Roger Jr. to Tekken 7 were cancelled for fear of backlash from “animal activists”

In an interview with VG 24/7, Katsuhiro Harada says that plans for adding the genetically engineered kangaroo Roger Jr. to the Tekken 7 roster were been scrapped due to potential backlash from “animal activists”. In the interview, he referred to a viral video in which a man is seen punching a kangaroo after it put his dog in what can easily be described as a “headlock”.

While many have deemed the man a hero for doing what was necessary to save his pet, the man reportedly received serious threats from animal activists for his actions, and Harada seeks to prevent a similar controversy from reaching his game.

“It seems that in the last few years there’s a lot more animal activists – even though they probably wouldn’t play our game they would still hear about that, about a kangaroo in our game being punched, and would complain about it,” he said.

The Tekken developer says fans need not worry about Kuma being removed, since he is “obviously stronger than a human being”.

You can check out the full VG 24/7 interview here.

Source: VG 24/7 via Destructoid